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script from \"./BadgeComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./BadgeComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./BadgeComponent.vue?vue&type=style&index=0&id=5b63175e&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-5b63175e\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { toDisplayString as _toDisplayString, openBlock as _openBlock, createElementBlock as _createElementBlock, createCommentVNode as _createCommentVNode, renderSlot as _renderSlot } from \"vue\"\n\nconst _hoisted_1 = [\"width\", \"height\", \"viewBox\", \"aria-labelledby\", \"color\"]\nconst _hoisted_2 = [\"id\"]\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'IconComponent',\n props: {\n iconName: {\n type: String,\n default: 'box'\n },\n width: {\n type: [Number, String],\n default: 24\n },\n height: {\n type: [Number, String],\n default: 24\n },\n iconColor: {\n type: String,\n default: 'currentColor'\n },\n showTitle: {\n type: Boolean,\n default: true\n }\n},\n setup(__props) {\n\nconst props = __props;\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"svg\", {\n xmlns: \"http://www.w3.org/2000/svg\",\n width: props.width,\n height: props.height,\n viewBox: `0 0 ${props.width} ${props.height}`,\n \"aria-labelledby\": props.iconName,\n role: \"presentation\",\n color: __props.iconColor\n }, [\n (__props.showTitle)\n ? (_openBlock(), _createElementBlock(\"title\", {\n key: 0,\n id: props.iconName,\n lang: \"en\"\n }, _toDisplayString(props.iconName) + \" icon \", 9, _hoisted_2))\n : _createCommentVNode(\"\", true),\n _renderSlot(_ctx.$slots, \"default\")\n ], 8, _hoisted_1))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./IconComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./IconComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./IconComponent.vue?vue&type=style&index=0&id=2becbabd&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","\n","import { render } from \"./IconArrowLeft.vue?vue&type=template&id=6a1561ce\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","export enum DeviceType {\n PHONE = 'phone',\n TABLET = 'tablet',\n DESKTOP = 'desktop'\n}\n","import { DeviceType } from '@/models/DeviceType';\n\nexport function checkDeviceType() {\n const screenWidth = window.innerWidth;\n const isPhone = screenWidth < 640;\n const isTablet = screenWidth >= 640 && screenWidth < 1024;\n const isDesktop = screenWidth >= 1024;\n\n if (isPhone) {\n return DeviceType.PHONE;\n } else if (isTablet) {\n return DeviceType.TABLET;\n } else return DeviceType.DESKTOP;\n}\n\nexport function isPhone() {\n const screenWidth = window.innerWidth;\n\n return screenWidth < 640;\n}\n\nexport function isDesktop() {\n const screenWidth = window.innerWidth;\n\n return screenWidth >= 2024;\n}\n\nexport function isKeyboardExpanded() {\n const MIN_KEYBOARD_HEIGHT = 300; // N.B.! this might not always be correct\n\n return (\n isPhone() &&\n window.screen.height - MIN_KEYBOARD_HEIGHT > window.visualViewport.height\n );\n}\n","import { defineComponent as _defineComponent } from 'vue'\nimport { createVNode as _createVNode, withCtx as _withCtx, unref as _unref, toDisplayString as _toDisplayString, createTextVNode as _createTextVNode, resolveComponent as _resolveComponent, createElementVNode as _createElementVNode, renderSlot as _renderSlot, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"end-header\" }\n\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconArrowLeft from '@/assets/VueIcons/IconArrowLeft.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'EndHeader',\n props: {\n title: String\n},\n setup(__props) {\n\n\n\nreturn (_ctx: any,_cache: any) => {\n const _component_router_link = _resolveComponent(\"router-link\")!\n\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createVNode(_component_router_link, {\n to: \"/end/menu\",\n class: \"back-navigation\"\n }, {\n default: _withCtx(() => [\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconArrowLeft)\n ]),\n _: 1\n }),\n _createTextVNode(_toDisplayString(_unref(isPhone)() ? '' : 'Back'), 1)\n ]),\n _: 1\n }),\n _createElementVNode(\"p\", null, _toDisplayString(__props.title), 1),\n _renderSlot(_ctx.$slots, \"default\")\n ]))\n}\n}\n\n})","import script from \"./EndHeader.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./EndHeader.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./EndHeader.vue?vue&type=style&index=0&id=9d228620&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","export enum ROUTES {\n PLAY = '/game/play',\n DIALOG = '/game/dialog',\n END_DIALOG = '/game/dialog/end',\n GAME_OVER = '/end',\n LEADERBOARD = '/end/table',\n ANALYSIS = '/end/analysis',\n ANALYSIS_MOBILE = '/end/analysis-mobile',\n END_MENU = '/end/menu',\n START = '/',\n TEAM = '/team',\n DISCLAIMER = '/disclaimer'\n}\n","\n","import { render } from \"./IconSpeedometer.vue?vue&type=template&id=5b84a27b\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineStore } from 'pinia';\nimport { ref } from 'vue';\n\nexport const useGameStore = defineStore('game', {\n state: () => {\n return {\n generated: false,\n scored: false,\n loadingImage: false,\n loading_score: false,\n shakeTrigger: false,\n survived: false,\n seed: '1289259888159195188',\n userInput: '',\n status: GameStatus.INITIAL,\n roundStatus: RoundStatus.INITIAL,\n finalLevel: 5\n };\n },\n actions: {\n startGame() {\n this.status = GameStatus.InProgress;\n },\n resetGameStateForNewGame() {\n this.$reset();\n this.roundStatus = RoundStatus.INITIAL;\n },\n resetGameStateForNextRound() {\n this.$reset();\n this.status = GameStatus.InProgress;\n },\n submitResponse() {\n this.scored = false;\n this.roundStatus = RoundStatus.SUBMITTED;\n this.loadingImage = true;\n },\n updateWithResults(survived: boolean) {\n this.scored = true;\n this.loadingImage = false;\n this.survived = survived;\n },\n triggerShake() {\n this.shakeTrigger = true;\n setTimeout(() => (this.shakeTrigger = false), 820); // Duration of shake animation\n }\n }\n});\n\nexport enum GameStatus {\n INITIAL,\n InProgress,\n Surrendered,\n WON,\n LOST\n}\n\nexport enum RoundStatus {\n INITIAL,\n SUBMITTED,\n EXPIRED,\n RUNNING\n}\n\nexport const currentRequests = ref(0);\n\nexport const MAX_CONCURRENT_REQUESTS = 8;\n\nexport const remainingTime = ref(60);\n\nexport const inRetryForm = ref(false);\n","import { APIResponse } from '@/models/APIResponse';\n\nfunction parseErrorMessage(error: any) {\n if (error.code == 'ECONNABORTED') {\n console.error('Error: Request timed out');\n return `${error}`;\n }\n if (error.response) {\n // The request was made and the server responded with an error status code\n console.error('Response Error:', error.message);\n switch (error.response.status) {\n case 400: // bad request\n console.error('Error: Harmful word detected');\n return 'Oops! It seems like the request contains a harmful word, which we cannot process. Please review your input and try again without including any inappropriate language.';\n case 408:\n console.error('Error: Request took too long to process.');\n return 'Looks like the request took too long to process. Please check your internet connection and try generating the image again. ';\n case 429:\n console.error('Error: User made too many requests.');\n return 'Hold on! You have made too many requests too quickly. Please wait a moment before trying again.';\n case 500:\n console.error(\n 'Error: Problem while processing image generation request.'\n );\n return 'Oops! Something unexpected happened on our end while processing your image generation request. Please try generating the image again in a moment.';\n case 502:\n console.error(\n 'Error: Problem while connecting to image generation servers.'\n );\n return 'Uh-oh! Something went wrong while connecting to our image generation servers. Please try again later.';\n case 503: // bentoml service unavailable\n console.error('Error: Image Generation Service is down ');\n return 'Sorry, our image generation service is temporarily unavailable. Please check back in a little while.';\n }\n } else if (error.request) {\n // The request was made but no response was received\n console.error('Request Error:', error.message);\n console.error('Request Error: Unable to Connect to Server');\n return 'Oops! We are having trouble connecting to the server right now. Please check your internet connection and try again.';\n } else {\n // Unexpected error during request setup\n console.error('Unexpected Error:', error.message);\n return 'Oops, service is currently unavailable. Please try again later.';\n }\n}\n/**\n * Handle the response from a game API call.\n * @template T The type of the data expected in the API response.\n * @param {Promise} apiCall - The API call to handle.\n * @param {(data: T) => T} [successCallback] - An optional callback to run on the data if the API call is successful.\n * @returns {Promise>} The API response, with the data processed by the success callback if provided.\n */\nasync function handleGameAPIResponse(\n apiCall: Promise,\n successCallback?: (data: T) => T\n): Promise> {\n const returnValue: APIResponse = {\n data: undefined,\n errorOccurred: false,\n errorMessage: null,\n errorResponseStatus: 200\n };\n\n try {\n const response = await apiCall;\n returnValue.data = successCallback\n ? successCallback(response.data)\n : response.data;\n } catch (error) {\n returnValue.errorOccurred = true;\n returnValue.errorMessage = parseErrorMessage(error);\n if (error.response) {\n returnValue.errorResponseStatus = error.response.status;\n }\n }\n\n return returnValue;\n}\n\nexport { handleGameAPIResponse };\n","import { APIResponse } from '@/models/APIResponse';\nimport { handleGameAPIResponse } from '@/utils/apicalls';\nimport { extractRequestCount } from '@/utils/utilizatioHelper';\nimport axios from 'axios';\n\nconst BASE_URL = process.env.VUE_APP_GAME_BACKEND_URL + '/active_request_count';\n\nexport async function fetchUtilization(): Promise> {\n return await handleGameAPIResponse(\n axios.get(BASE_URL, { timeout: 9000 }),\n extractRequestCount\n );\n}\n","import { fetchUtilization } from '@/services/utilizationService';\nimport { currentRequests } from '@/stores/gameStore';\n\nexport function extractRequestCount(data) {\n let requestCount = data.bentoml_api_server_request_in_progress;\n\n if (isNaN(requestCount)) {\n requestCount = 0;\n }\n\n return Math.round(requestCount);\n}\n\nexport function getRandomElement(array) {\n const randomIndex = Math.floor(Math.random() * array.length);\n return array[randomIndex];\n}\n\nexport function updateCurrentRequests() {\n fetchUtilization()\n .then((response) => {\n currentRequests.value = response.data;\n })\n .catch((error) => {\n console.error('Error fetching active requests:', error);\n });\n}\n","import { defineComponent as _defineComponent } from 'vue'\nimport { createElementVNode as _createElementVNode, createTextVNode as _createTextVNode, unref as _unref, createVNode as _createVNode, normalizeClass as _normalizeClass, withCtx as _withCtx, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = /*#__PURE__*/_createElementVNode(\"span\", null, [\n /*#__PURE__*/_createTextVNode(\"Made with ♥ by \"),\n /*#__PURE__*/_createElementVNode(\"a\", {\n href: \"https://www.inovex.de/de/kontakt/\",\n target: \"_blank\"\n }, \" inovex\")\n], -1)\nconst _hoisted_2 = /*#__PURE__*/_createElementVNode(\"a\", {\n href: \"https://www.inovex.de/en/datenschutz/\",\n target: \"_blank\"\n}, \"Data protection\", -1)\nconst _hoisted_3 = /*#__PURE__*/_createElementVNode(\"a\", {\n href: \"https://www.inovex.de/en/impressum/\",\n target: \"_blank\"\n}, \"Legal Notice\", -1)\n\nimport { ROUTES } from '@/router/routes';\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconSpeedometer from '@/assets/VueIcons/IconSpeedometer.vue';\nimport { currentRequests, MAX_CONCURRENT_REQUESTS } from '@/stores/gameStore';\nimport { updateCurrentRequests } from '@/utils/utilizatioHelper';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'FooterComponent',\n props: {\n location: {\n type: String\n }\n},\n setup(__props) {\n\nconst props = __props;\nsetInterval(updateCurrentRequests, 5000);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", {\n class: _normalizeClass(`game__copy-right --${props.location}`)\n }, [\n _hoisted_1,\n _createElementVNode(\"div\", {\n class: _normalizeClass(`copy-right__legal --${props.location}`)\n }, [\n _createElementVNode(\"a\", {\n onClick: _cache[0] || (_cache[0] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).TEAM)))\n }, \"Team\"),\n _hoisted_2,\n _hoisted_3,\n _createElementVNode(\"a\", {\n onClick: _cache[1] || (_cache[1] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).DISCLAIMER)))\n }, \"Disclaimer\"),\n _createElementVNode(\"div\", {\n class: _normalizeClass(`tooltip --${props.location}`)\n }, [\n _createVNode(IconComponent, {\n showTitle: false,\n class: _normalizeClass({\n 'icon-traffic': true,\n '--too-high': _unref(currentRequests) >= _unref(MAX_CONCURRENT_REQUESTS)\n })\n }, {\n default: _withCtx(() => [\n _createVNode(IconSpeedometer)\n ]),\n _: 1\n }, 8, [\"class\"]),\n _createElementVNode(\"span\", {\n class: _normalizeClass([\"tooltiptext\", { '--too-high': _unref(currentRequests) >= _unref(MAX_CONCURRENT_REQUESTS) }])\n }, \"increased data traffic\", 2)\n ], 2)\n ], 2)\n ], 2))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./FooterComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./FooterComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./FooterComponent.vue?vue&type=style&index=0&id=499d3a91&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","\n","import { render } from \"./IconChevronDown.vue?vue&type=template&id=16103a97\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","\n","import { render } from \"./IconChevronUp.vue?vue&type=template&id=1c3fd346\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, withCtx as _withCtx, createVNode as _createVNode, createElementVNode as _createElementVNode, createTextVNode as _createTextVNode, normalizeClass as _normalizeClass, unref as _unref, vShow as _vShow, withDirectives as _withDirectives, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"copy-right-mobile-container\" }\nconst _hoisted_2 = /*#__PURE__*/_createElementVNode(\"span\", null, [\n /*#__PURE__*/_createTextVNode(\"Made with ♥ by \"),\n /*#__PURE__*/_createElementVNode(\"a\", {\n href: \"https://www.inovex.de/de/kontakt/\",\n target: \"_blank\"\n }, \" inovex\")\n], -1)\nconst _hoisted_3 = [\n _hoisted_2\n]\nconst _hoisted_4 = [\"disabled\"]\nconst _hoisted_5 = /*#__PURE__*/_createElementVNode(\"div\", null, [\n /*#__PURE__*/_createElementVNode(\"a\", {\n href: \"https://www.inovex.de/en/datenschutz/\",\n target: \"_blank\"\n }, \"Data protection\")\n], -1)\nconst _hoisted_6 = /*#__PURE__*/_createElementVNode(\"div\", null, [\n /*#__PURE__*/_createElementVNode(\"a\", {\n href: \"https://www.inovex.de/en/impressum/\",\n target: \"_blank\"\n }, \"Legal Notice\")\n], -1)\n\nimport { ROUTES } from '@/router/routes';\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconSpeedometer from '@/assets/VueIcons/IconSpeedometer.vue';\nimport { currentRequests, MAX_CONCURRENT_REQUESTS } from '@/stores/gameStore';\nimport { ref } from 'vue';\nimport IconChevronDown from '@/assets/VueIcons/IconChevronDown.vue';\nimport IconChevronUp from '@/assets/VueIcons/IconChevronUp.vue';\nimport { updateCurrentRequests } from '@/utils/utilizatioHelper';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'MobileFooterComponent',\n props: {\n location: {\n type: String\n }\n},\n setup(__props) {\n\nconst props = __props;\nconst isOpen = ref(false);\nconst isTooltipVisible = ref(false);\nconst openFooter = () => {\n isOpen.value = !isOpen.value;\n};\nconst toogleTooltip = () => {\n isTooltipVisible.value = !isTooltipVisible.value;\n};\nsetInterval(updateCurrentRequests, 5000);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", {\n class: _normalizeClass([\n `footer-container-mobile --${props.location}`,\n { '--border': isOpen.value }\n ])\n }, [\n _createElementVNode(\"div\", _hoisted_1, [\n _createElementVNode(\"button\", {\n class: \"footer-button\",\n onClick: openFooter\n }, [\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n (!isOpen.value)\n ? (_openBlock(), _createBlock(IconChevronDown, { key: 0 }))\n : (_openBlock(), _createBlock(IconChevronUp, { key: 1 }))\n ]),\n _: 1\n })\n ]),\n _createElementVNode(\"div\", {\n class: _normalizeClass(`game__copy-right--mobile --${props.location}`)\n }, _hoisted_3, 2),\n _createElementVNode(\"div\", {\n class: _normalizeClass([`tooltip-mobile --${props.location}`])\n }, [\n _createElementVNode(\"button\", {\n disabled: _unref(currentRequests) < _unref(MAX_CONCURRENT_REQUESTS),\n class: \"footer-button --traffic\",\n onClick: toogleTooltip\n }, [\n _createVNode(IconComponent, {\n \"show-title\": false,\n class: _normalizeClass({\n 'icon-traffic--mobile': true,\n '--too-high': _unref(currentRequests) >= _unref(MAX_CONCURRENT_REQUESTS)\n })\n }, {\n default: _withCtx(() => [\n _createVNode(IconSpeedometer)\n ]),\n _: 1\n }, 8, [\"class\"]),\n _createElementVNode(\"span\", {\n class: _normalizeClass({\n tooltiptext_mobile: true,\n '--too-high': _unref(currentRequests) >= _unref(MAX_CONCURRENT_REQUESTS),\n '--visible': isTooltipVisible.value\n })\n }, \"increased data traffic\", 2)\n ], 8, _hoisted_4)\n ], 2)\n ]),\n _withDirectives(_createElementVNode(\"div\", {\n class: _normalizeClass([\"p-4 transition-max-height duration-500 ease-in-out\", {\n 'max-h-0 overflow-hidden': !isOpen.value,\n 'max-h-96 copy-right-mobile__legal': isOpen.value\n }])\n }, [\n _createElementVNode(\"div\", null, [\n _createElementVNode(\"a\", {\n onClick: _cache[0] || (_cache[0] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).TEAM)))\n }, \"Team\")\n ]),\n _hoisted_5,\n _hoisted_6,\n _createElementVNode(\"div\", null, [\n _createElementVNode(\"a\", {\n onClick: _cache[1] || (_cache[1] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).DISCLAIMER)))\n }, \"Disclaimer\")\n ])\n ], 2), [\n [_vShow, isOpen.value]\n ])\n ], 2))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./MobileFooterComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./MobileFooterComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./MobileFooterComponent.vue?vue&type=style&index=0&id=1211c406&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { renderSlot as _renderSlot, createElementVNode as _createElementVNode, unref as _unref, openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, Fragment as _Fragment, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"game__end-container\" }\n\nimport FooterComponent from '@/features/FooterComponent.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport MobileFooterComponent from '@/features/MobileFooterComponent.vue';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'EndLayoutComponent',\n setup(__props) {\n\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(_Fragment, null, [\n _createElementVNode(\"div\", _hoisted_1, [\n _renderSlot(_ctx.$slots, \"default\")\n ]),\n (_unref(isPhone)())\n ? (_openBlock(), _createBlock(MobileFooterComponent, {\n key: 0,\n location: 'end'\n }))\n : (_openBlock(), _createBlock(FooterComponent, {\n key: 1,\n location: 'end'\n }))\n ], 64))\n}\n}\n\n})","import script from \"./EndLayoutComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./EndLayoutComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./EndLayoutComponent.vue?vue&type=style&index=0&id=0b0985de&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineStore } from 'pinia';\nimport { useSessionStorage } from '@vueuse/core';\nimport { Round, User } from '@/models/User';\nimport { useGameStore } from './gameStore';\n\nexport const useUserStore = defineStore('user', {\n state: (): User => ({\n name: 'Invisible Fairy',\n level: 1,\n difficulty_level: 0,\n avatar_img: '',\n lives: 3,\n initialUserLives: 3,\n score: 0,\n rounds: useSessionStorage('rounds', [] as Round[]),\n globalNotification: '',\n id: -1,\n currentRound: undefined\n }),\n actions: {\n resetUserState() {\n this.level = 1;\n this.difficulty_level = 0;\n this.score = 0;\n this.lives = this.initialUserLives;\n this.rounds = [];\n this.clearRounds();\n },\n resetCurrentRound() {\n this.score -= this.currentRound?.score ?? 0;\n this.currentRound = undefined;\n },\n clearRounds() {\n sessionStorage.clear();\n },\n logNewRound(preGeneratedImagePath: string, preGeneratedImageTitle: string) {\n const round: Round = {\n preGeneratedImage: {\n src: preGeneratedImagePath,\n title: preGeneratedImageTitle\n },\n generatedImages: []\n };\n\n this.rounds.push(round);\n },\n updateWithGameResults(\n generatedImage: string,\n imageScore: number,\n survived: boolean\n ) {\n const gameStore = useGameStore();\n\n const score = Math.floor(imageScore * 100);\n\n const currentRound = this.rounds[this.rounds.length - 1];\n const generatedImageWithDetails = {\n src: generatedImage,\n title: gameStore.userInput,\n score,\n survived,\n level: this.level\n };\n this.currentRound = generatedImageWithDetails;\n this.score += score;\n this.lives = survived ? this.lives : this.lives - 1;\n currentRound.generatedImages.push(generatedImageWithDetails);\n\n this.rounds;\n },\n levelUp() {\n const gameStore = useGameStore();\n // Next Level\n this.level += 1;\n // First 2 levels simple, then 2 levels medium, last level complex (for now).\n if (this.level === 3 || this.level === gameStore.finalLevel) {\n this.difficulty_level += 1;\n }\n\n this.currentRound = undefined;\n }\n }\n});\n","import { defineComponent as _defineComponent } from 'vue'\nimport { normalizeClass as _normalizeClass, normalizeStyle as _normalizeStyle, createElementVNode as _createElementVNode, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"progress-bar\" }\n\nimport { onMounted, ref, watch } from 'vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'ProgressComponent',\n props: {\n autoStart: Boolean,\n filled: Boolean,\n value: {\n type: Number,\n default: 100\n },\n variant: {\n type: String,\n default: 'plain',\n validator: (value: string) => ['success', 'error', 'plain'].includes(value)\n },\n duration: {\n type: Number,\n default: 5000\n }\n},\n setup(__props) {\n\nconst progress = ref(0);\nconst props = __props;\n\nwatch(\n () => props.filled,\n (filledNew) => {\n progress.value = filledNew ? props.value : 0;\n }\n);\n\nonMounted(() => {\n if (props.autoStart) {\n fillProgressBarOverTime(); // Füllt die Fortschrittsleiste über 5 Sekunden\n }\n if (props.filled) {\n progress.value = props.value;\n }\n});\n\n/**\n * Function to fill the progress bar over time.\n * It calculates the elapsed time since the start time and updates the progress value accordingly.\n * If the elapsed time is less than the duration, it requests the next animation frame and calls itself again.\n * If the elapsed time is equal to or greater than the duration, it sets the progress value to the maximum value.\n */\nconst fillProgressBarOverTime = () => {\n const startTime = performance.now();\n const updateProgress = () => {\n const elapsedTime = performance.now() - startTime;\n if (elapsedTime < props.duration) {\n progress.value = (elapsedTime / props.duration) * props.value;\n requestAnimationFrame(updateProgress);\n } else {\n progress.value = props.value;\n }\n };\n requestAnimationFrame(updateProgress);\n};\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createElementVNode(\"div\", {\n class: _normalizeClass(`progress --${props.variant}`),\n style: _normalizeStyle({ width: progress.value + '%' })\n }, null, 6)\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./ProgressComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./ProgressComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./ProgressComponent.vue?vue&type=style&index=0&id=da7a4634&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, toDisplayString as _toDisplayString, createTextVNode as _createTextVNode, withCtx as _withCtx, createVNode as _createVNode, createElementVNode as _createElementVNode, renderList as _renderList, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, normalizeClass as _normalizeClass, vShow as _vShow, createBlock as _createBlock, withDirectives as _withDirectives, createCommentVNode as _createCommentVNode } from \"vue\"\n\nconst _hoisted_1 = [\"src\"]\nconst _hoisted_2 = { class: \"generated-image-container\" }\nconst _hoisted_3 = { class: \"image-info\" }\nconst _hoisted_4 = [\"src\"]\nconst _hoisted_5 = { class: \"side-bar\" }\nconst _hoisted_6 = [\"src\", \"onClick\"]\nconst _hoisted_7 = { class: \"prompts\" }\nconst _hoisted_8 = { class: \"prompts user-prompt\" }\nconst _hoisted_9 = { class: \"footer\" }\nconst _hoisted_10 = /*#__PURE__*/_createElementVNode(\"div\", null, \"No round played yet\", -1)\n\nimport BadgeComponent from '@/components/BadgeComponent.vue';\nimport EndHeader from '@/features/EndHeader.vue';\nimport EndLayoutComponent from '@/components/EndLayoutComponent.vue';\nimport { useUserStore } from '@/stores/userStore';\nimport { computed, ref } from 'vue';\nimport ProgressComponent from '@/components/ProgressComponent.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameAnalysis',\n setup(__props) {\n\nconst userStore = useUserStore();\nconst activeRound = ref(0);\nconst activeTry = ref(0);\nconst rounds = userStore.rounds.filter(\n (singleRound) => singleRound.generatedImages.length > 0\n);\n\nconst currentRound = computed(\n () => rounds[activeRound.value]?.generatedImages[activeTry.value]\n);\n\nconst changeRound = (index: number) => {\n activeRound.value = index;\n activeTry.value = 0;\n};\n\nconst getImageSource = (src: string) => {\n return src.length > 5 ? src : require('@/assets/base_images/placeholder.svg');\n};\n\nconst changeTry = (index: number) => {\n activeTry.value = index;\n};\n\nreturn (_ctx: any,_cache: any) => {\n return (_unref(rounds) && _unref(rounds).length > 0)\n ? (_openBlock(), _createBlock(EndLayoutComponent, { key: 0 }, {\n default: _withCtx(() => [\n _createVNode(EndHeader, {\n title: \"Game Analysis\",\n class: \"header\"\n }, {\n default: _withCtx(() => [\n _createVNode(BadgeComponent, { variant: \"brand\" }, {\n default: _withCtx(() => [\n _createTextVNode(\"Level \" + _toDisplayString(currentRound.value.level) + \" \", 1),\n _createVNode(BadgeComponent, null, {\n default: _withCtx(() => [\n _createTextVNode(_toDisplayString(_unref(rounds)[activeRound.value].generatedImages?.length) + \" Attempt\" + _toDisplayString(_unref(rounds)[activeRound.value].generatedImages?.length > 1 ? 's' : ''), 1)\n ]),\n _: 1\n })\n ]),\n _: 1\n })\n ]),\n _: 1\n }),\n _createElementVNode(\"img\", {\n src: _unref(rounds)[activeRound.value].preGeneratedImage.src,\n class: \"analysis-image\",\n alt: \"target-image\"\n }, null, 8, _hoisted_1),\n _createElementVNode(\"div\", _hoisted_2, [\n _createElementVNode(\"div\", _hoisted_3, [\n _createElementVNode(\"p\", null, \"Attempt \" + _toDisplayString(activeTry.value + 1), 1),\n _createVNode(BadgeComponent, {\n variant: currentRound.value?.survived ? 'success' : 'error',\n withBadge: false\n }, {\n default: _withCtx(() => [\n _createTextVNode(_toDisplayString(currentRound.value?.score) + \" Points\", 1)\n ]),\n _: 1\n }, 8, [\"variant\"])\n ]),\n _createElementVNode(\"img\", {\n src: getImageSource(currentRound.value?.src),\n alt: \"generatedImage\",\n class: \"analysis-image\"\n }, null, 8, _hoisted_4)\n ]),\n _createElementVNode(\"div\", _hoisted_5, [\n (_openBlock(true), _createElementBlock(_Fragment, null, _renderList(_unref(rounds)[activeRound.value]?.generatedImages, (genImage, ind) => {\n return (_openBlock(), _createElementBlock(\"img\", {\n key: ind,\n src: getImageSource(genImage?.src),\n class: _normalizeClass({ 'image-preview': true, '--won': genImage?.survived }),\n alt: \"preview of generatedImages\",\n onClick: ($event: any) => (changeTry(ind))\n }, null, 10, _hoisted_6))\n }), 128))\n ]),\n _createElementVNode(\"p\", _hoisted_7, _toDisplayString(_unref(rounds)[activeRound.value]?.preGeneratedImage.title), 1),\n _createElementVNode(\"p\", _hoisted_8, _toDisplayString(currentRound.value?.title), 1),\n _createElementVNode(\"div\", _hoisted_9, [\n (_openBlock(true), _createElementBlock(_Fragment, null, _renderList(_unref(rounds), (round, index) => {\n return _withDirectives((_openBlock(), _createBlock(ProgressComponent, {\n key: index,\n filled: activeRound.value === index,\n onClick: ($event: any) => (changeRound(index))\n }, null, 8, [\"filled\", \"onClick\"])), [\n [_vShow, _unref(rounds).length > 1]\n ])\n }), 128))\n ])\n ]),\n _: 1\n }))\n : (_openBlock(), _createBlock(EndLayoutComponent, { key: 1 }, {\n default: _withCtx(() => [\n _createVNode(EndHeader, {\n title: \"Game Analysis\",\n class: \"header\"\n }),\n _hoisted_10\n ]),\n _: 1\n }))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./GameAnalysis.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameAnalysis.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameAnalysis.vue?vue&type=style&index=0&id=5caf0ccf&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","\n","import { render } from \"./IconArrowRight.vue?vue&type=template&id=e9f6e418\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, createVNode as _createVNode, renderList as _renderList, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, toDisplayString as _toDisplayString, createElementVNode as _createElementVNode, createCommentVNode as _createCommentVNode, createTextVNode as _createTextVNode, withCtx as _withCtx, normalizeClass as _normalizeClass, createBlock as _createBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"level-box\" }\nconst _hoisted_2 = [\"onClick\", \"disabled\"]\nconst _hoisted_3 = { class: \"flip-box\" }\nconst _hoisted_4 = { class: \"flip-box-inner\" }\nconst _hoisted_5 = { key: 0 }\nconst _hoisted_6 = [\"src\"]\nconst _hoisted_7 = { class: \"prompts-mobile\" }\nconst _hoisted_8 = { key: 1 }\nconst _hoisted_9 = { class: \"generated-image-container__mobile\" }\nconst _hoisted_10 = { class: \"image-info\" }\nconst _hoisted_11 = [\"src\"]\nconst _hoisted_12 = { class: \"prompts-mobile\" }\nconst _hoisted_13 = { class: \"footer\" }\nconst _hoisted_14 = [\"disabled\"]\nconst _hoisted_15 = [\"disabled\"]\nconst _hoisted_16 = /*#__PURE__*/_createElementVNode(\"div\", null, \"No rounds played yet\", -1)\n\nimport BadgeComponent from '@/components/BadgeComponent.vue';\nimport EndHeader from '@/features/EndHeader.vue';\nimport EndLayoutComponent from '@/components/EndLayoutComponent.vue';\nimport { useUserStore } from '@/stores/userStore';\nimport { computed, ref } from 'vue';\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconArrowLeft from '@/assets/VueIcons/IconArrowLeft.vue';\nimport IconArrowRight from '@/assets/VueIcons/IconArrowRight.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameAnalysisMobile',\n setup(__props) {\n\nconst userStore = useUserStore();\nconst activeRound = ref(0);\nconst activeTry = ref(0);\nconst preGenerated = ref(true);\nconst rounds = userStore.rounds.filter(\n (singleRound) => singleRound.generatedImages.length > 0\n);\n\nconst currentRound = computed(\n () => rounds[activeRound.value]?.generatedImages[activeTry.value - 1]\n);\n\nconst currentRoundLength = computed(\n () => Object.keys(rounds[activeRound.value]?.generatedImages).length\n);\n\nconst changeRound = (index: number) => {\n preGenerated.value = true;\n activeRound.value = index;\n activeTry.value = 0;\n};\n\nconst getImageSource = (src: string) => {\n return src.length > 5 ? src : require('@/assets/base_images/placeholder.svg');\n};\n\nconst changeTry = (index: number) => {\n preGenerated.value = false;\n activeTry.value = index;\n if (index == 0) preGenerated.value = true;\n};\n\nreturn (_ctx: any,_cache: any) => {\n return (_unref(rounds) && _unref(rounds).length > 0)\n ? (_openBlock(), _createBlock(EndLayoutComponent, { key: 0 }, {\n default: _withCtx(() => [\n _createVNode(EndHeader, {\n title: \"Game Analysis\",\n class: \"header\"\n }),\n _createElementVNode(\"div\", _hoisted_1, [\n (_openBlock(true), _createElementBlock(_Fragment, null, _renderList(_unref(rounds), (round, lvl) => {\n return (_openBlock(), _createElementBlock(\"button\", {\n key: lvl,\n onClick: ($event: any) => (changeRound(lvl)),\n disabled: activeRound.value == lvl\n }, \" Lvl \" + _toDisplayString(lvl + 1), 9, _hoisted_2))\n }), 128))\n ]),\n _createElementVNode(\"div\", _hoisted_3, [\n _createElementVNode(\"div\", _hoisted_4, [\n _createElementVNode(\"div\", null, [\n (preGenerated.value)\n ? (_openBlock(), _createElementBlock(\"div\", _hoisted_5, [\n _createElementVNode(\"img\", {\n src: _unref(rounds)[activeRound.value].preGeneratedImage.src,\n class: \"image\",\n alt: \"target-image\"\n }, null, 8, _hoisted_6),\n _createElementVNode(\"p\", _hoisted_7, _toDisplayString(_unref(rounds)[activeRound.value]?.preGeneratedImage.title), 1)\n ]))\n : (_openBlock(), _createElementBlock(\"div\", _hoisted_8, [\n _createElementVNode(\"div\", _hoisted_9, [\n _createElementVNode(\"div\", _hoisted_10, [\n _createElementVNode(\"p\", null, \"Attempt \" + _toDisplayString(activeTry.value), 1),\n _createVNode(BadgeComponent, {\n variant: currentRound.value?.survived ? 'success' : 'error',\n withBadge: false\n }, {\n default: _withCtx(() => [\n _createTextVNode(_toDisplayString(currentRound.value?.score) + \" Points\", 1)\n ]),\n _: 1\n }, 8, [\"variant\"])\n ]),\n _createElementVNode(\"img\", {\n src: getImageSource(currentRound.value?.src),\n alt: \"generatedImage\",\n class: _normalizeClass([\"image genImg\", {\n '--won': currentRound.value?.survived\n }])\n }, null, 10, _hoisted_11)\n ]),\n _createElementVNode(\"p\", _hoisted_12, _toDisplayString(currentRound.value?.title), 1)\n ]))\n ])\n ])\n ]),\n _createElementVNode(\"div\", _hoisted_13, [\n _createElementVNode(\"button\", {\n onClick: _cache[0] || (_cache[0] = ($event: any) => (changeTry(activeTry.value - 1))),\n disabled: activeTry.value == 0\n }, [\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconArrowLeft)\n ]),\n _: 1\n })\n ], 8, _hoisted_14),\n _createElementVNode(\"button\", {\n onClick: _cache[1] || (_cache[1] = ($event: any) => (changeTry(activeTry.value + 1))),\n disabled: activeTry.value == currentRoundLength.value\n }, [\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconArrowRight)\n ]),\n _: 1\n })\n ], 8, _hoisted_15)\n ])\n ]),\n _: 1\n }))\n : (_openBlock(), _createBlock(EndLayoutComponent, { key: 1 }, {\n default: _withCtx(() => [\n _createVNode(EndHeader, {\n title: \"Game Analysis\",\n class: \"header\"\n }),\n _hoisted_16\n ]),\n _: 1\n }))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./GameAnalysisMobile.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameAnalysisMobile.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameAnalysisMobile.vue?vue&type=style&index=0&id=fbcc141c&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","export enum DialogType {\n WON = 'won',\n LOST = 'lost',\n GAME = 'game'\n}\n\nexport type Dialog = {\n id: string | number;\n characterImg: string;\n characterImg2?: string;\n forgerImg: string;\n name: string;\n name2?: string;\n dialog: DialogText;\n};\n\nexport type DialogText = { [key: string]: string };\n","import { Dialog, DialogType } from '@/models/Dialog';\nimport { useUserStore } from '@/stores/userStore';\nimport dialogsJSON from '@/assets/images/game/dialog/dialogs.json';\nimport { useGameStore } from '@/stores/gameStore';\nimport { getRandomElement } from './utilizatioHelper';\n\nlet chosenNumbers = [];\nconst NUM_OF_DIALOGS = 8;\n\nconst positiveEmojis = [\n '😀',\n '😊',\n '😄',\n '😍',\n '😎',\n '😇',\n '😃',\n '🥰',\n '🥳',\n '😁',\n '😂',\n '🧐',\n '🙌',\n '👏',\n '🤝',\n '👍',\n '😻',\n '🤙',\n '🤘',\n '✌️',\n '🤞',\n '👀',\n '🧠',\n '💃',\n '☀️',\n '🏆',\n '🎖️',\n '🎉',\n '🎊'\n];\n\nconst negativeEmojis = [\n '😢',\n '😞',\n '😔',\n '😓',\n '🙁',\n '😩',\n '😭',\n '💔',\n '👎',\n '😕',\n '🤯',\n '😭',\n '😨',\n '😵‍💫',\n '🥴',\n '🤡',\n '💩',\n '🙀',\n '👁️',\n '🌚',\n '🌪️',\n '💨',\n '☔️',\n '🌨️'\n];\nconst artEmojis = [\n '🎨',\n '🖌️',\n '🖼️',\n '✏️',\n '📐',\n '✍️',\n '💎',\n '🎭',\n '🔥',\n '🌟',\n '💖',\n '🌈',\n '👨‍🎨'\n];\n\nexport function getDialogID(type: DialogType): number {\n if (type === DialogType.LOST || type === DialogType.WON) {\n return 1;\n }\n if (chosenNumbers.length === NUM_OF_DIALOGS) {\n chosenNumbers = [];\n }\n\n let randomNumber: number;\n do {\n randomNumber = Math.floor(Math.random() * NUM_OF_DIALOGS - 1) + 1;\n } while (chosenNumbers.includes(randomNumber));\n\n chosenNumbers.push(randomNumber);\n\n return randomNumber;\n}\n\nexport function getRandomEmojis(hasWon: boolean) {\n const randomPositiveEmoji = getRandomElement(\n hasWon ? positiveEmojis : negativeEmojis\n );\n const randomPositiveEmoji2 = getRandomElement(\n hasWon ? positiveEmojis : negativeEmojis\n );\n const randomArtEmoji = getRandomElement(artEmojis);\n\n return ` Points ${randomPositiveEmoji} ${randomArtEmoji} ${randomPositiveEmoji2}`;\n}\n\n/**\n * determines the type of dialog that should be displayed based on the state of the game.\n * @param {boolean} isEnd - A boolean value indicating whether the game has ended or not.\n * @returns {DialogType} The type of the dialog. It returns one of the following values:\n * - DialogType.GAME: If the game has not ended yet.\n * - DialogType.WON: If the game has ended and the player has survived (won the game).\n * - DialogType.LOST: If the game has ended and the player has not survived (lost the game).\n */\n\nexport function getDialogType(isEnd: boolean): DialogType {\n const gameStore = useGameStore();\n if (!isEnd) {\n return DialogType.GAME;\n }\n return gameStore.survived ? DialogType.WON : DialogType.LOST;\n}\n\nexport function getCharacterName(\n isEndView: boolean,\n dialog: Dialog,\n round: number\n): string {\n const userStore = useUserStore();\n switch (round) {\n case 0:\n return dialog.name;\n case 1:\n return userStore.name;\n default:\n return isEndView ? dialog.name2 : dialog.name;\n }\n}\n\nexport function getDialog(isEnd: boolean) {\n const type = getDialogType(isEnd);\n const dialogID = getDialogID(type);\n return dialogsJSON[`${type}`][`${dialogID}`];\n}\n","import { defineComponent as _defineComponent } from 'vue'\nimport { normalizeStyle as _normalizeStyle, openBlock as _openBlock, createElementBlock as _createElementBlock, createCommentVNode as _createCommentVNode, Transition as _Transition, withCtx as _withCtx, createVNode as _createVNode, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\nimport _imports_0 from '@/assets/images/game/dialog/moaf-darkman.png'\n\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-35e9a127\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = [\"src\"]\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'DialogImage',\n props: {\n imageValue: String,\n firstImage: Boolean\n},\n setup(__props) {\n\n\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", null, [\n _createVNode(_Transition, {\n name: \"fade2\",\n mode: \"out-in\"\n }, {\n default: _withCtx(() => [\n (__props.imageValue)\n ? (_openBlock(), _createElementBlock(\"img\", {\n key: 0,\n src: require('@/assets/images/game/dialog/' + __props.imageValue + '.png'),\n alt: \"Customer\",\n class: \"dialog-image\",\n style: _normalizeStyle({ gridArea: __props.firstImage ? 'image1' : 'image2' })\n }, null, 12, _hoisted_1))\n : (_openBlock(), _createElementBlock(\"img\", {\n key: 1,\n src: _imports_0,\n alt: \"You\",\n class: \"dialog-image\",\n style: _normalizeStyle({ gridArea: __props.firstImage ? 'image1' : 'image2' })\n }, null, 4))\n ]),\n _: 1\n })\n ]))\n}\n}\n\n})","import script from \"./DialogImage.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./DialogImage.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./DialogImage.vue?vue&type=style&index=0&id=35e9a127&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-35e9a127\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, openBlock as _openBlock, createBlock as _createBlock } from \"vue\"\n\nimport { ROUTES } from '@/router/routes';\nimport router from '@/router';\nimport Vue3autocounter from 'vue3-autocounter';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'StartRoundContdown',\n setup(__props) {\n\nfunction startRound() {\n router.push(ROUTES.PLAY);\n}\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createBlock(_unref(Vue3autocounter), {\n ref: \"game-countdown\",\n class: \"number\",\n startAmount: 4,\n endAmount: 1,\n duration: 4,\n separator: \"\",\n autoinit: true,\n onFinished: _cache[0] || (_cache[0] = ($event: any) => (startRound()))\n }, null, 512))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./StartRoundContdown.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./StartRoundContdown.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./StartRoundContdown.vue?vue&type=style&index=0&id=1b0bea62&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, toDisplayString as _toDisplayString, createElementVNode as _createElementVNode, createVNode as _createVNode, withCtx as _withCtx, openBlock as _openBlock, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-e32e36b4\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"level-info\" }\nconst _hoisted_2 = { class: \"level-info__level\" }\n\nimport { reactive, watch } from 'vue';\nimport Vue3autocounter from 'vue3-autocounter';\nimport { useUserStore } from '@/stores/userStore';\nimport BadgeComponent from '@/components/BadgeComponent.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'LevelInfo',\n setup(__props) {\n\nconst userStore = useUserStore();\n\nconst scores = reactive({\n current: userStore.score,\n previous: userStore.score\n});\n\nwatch(\n () => userStore.score,\n (newScore, previousScore) => {\n scores.current = newScore;\n scores.previous = previousScore || 0;\n }\n);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createElementVNode(\"div\", _hoisted_2, \" Level \" + _toDisplayString(_unref(userStore).level), 1),\n _createVNode(BadgeComponent, null, {\n default: _withCtx(() => [\n _createVNode(_unref(Vue3autocounter), {\n startAmount: scores.previous,\n endAmount: scores.current,\n duration: 1.5,\n separator: \"\",\n autoinit: true,\n suffix: \" Points\"\n }, null, 8, [\"startAmount\", \"endAmount\"])\n ]),\n _: 1\n })\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./LevelInfo.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./LevelInfo.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./LevelInfo.vue?vue&type=style&index=0&id=e32e36b4&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-e32e36b4\"]])\n\nexport default __exports__","import { APIResponse } from '@/models/APIResponse';\nimport { handleGameAPIResponse } from '@/utils/apicalls';\nimport axios from 'axios';\n\nconst BASE_URL = process.env.VUE_APP_GAME_BACKEND_URL + '/leaderboard';\n\nexport async function getLeaderboard(): Promise>> {\n return await handleGameAPIResponse(\n axios.get(BASE_URL, {\n timeout: 9000\n })\n );\n}\n\nexport async function postLeaderboard(\n player_name: string,\n player_level: number,\n player_score: number\n): Promise> {\n const data = {\n name: player_name,\n level: player_level,\n score: player_score\n };\n\n return await handleGameAPIResponse(\n axios.post(BASE_URL, data, {\n timeout: 9000\n })\n );\n}\n\nexport async function patchLeaderboard(\n player_id: number,\n player_level: number,\n player_score: number\n): Promise {\n const data = {\n player_id: player_id,\n level: player_level,\n score: player_score\n };\n\n return await handleGameAPIResponse(\n axios.patch(BASE_URL, data, {\n timeout: 9000\n })\n );\n}\n","import { ROUTES } from '@/router/routes';\nimport { GameStatus, RoundStatus, useGameStore } from '@/stores/gameStore';\nimport { useUserStore } from '@/stores/userStore';\nimport router from '@/router';\nimport { postLeaderboard } from '@/services/leaderboardService';\n\nexport function replayRoundWithSameImage() {\n const userStore = useUserStore();\n const gameStore = useGameStore();\n\n userStore.resetCurrentRound();\n gameStore.resetGameStateForNextRound();\n}\n\nexport function retryLevel() {\n const gameStore = useGameStore();\n const userStore = useUserStore();\n\n gameStore.resetGameStateForNextRound();\n userStore.currentRound = undefined;\n router.push(ROUTES.DIALOG);\n}\n\nexport function playNextLevel() {\n const userStore = useUserStore();\n const gameStore = useGameStore();\n\n userStore.levelUp();\n gameStore.resetGameStateForNextRound();\n\n router.push(ROUTES.DIALOG);\n}\n\nexport async function handleGameOver() {\n const userStore = useUserStore();\n router.push({ path: ROUTES.END_DIALOG });\n const leaderboardResponse = await postLeaderboard(\n userStore.name,\n userStore.level,\n userStore.score\n );\n\n userStore.id = leaderboardResponse.data;\n}\n\nexport function useHandleRoundPlayed() {\n const userStore = useUserStore();\n const gameStore = useGameStore();\n if (userStore.lives === 0) {\n gameStore.status = GameStatus.LOST;\n } else if (!gameStore.survived) {\n useResetViewForNextTry();\n } else if (userStore.level === gameStore.finalLevel) {\n gameStore.status = GameStatus.WON;\n }\n}\n\nexport function isGameOver(): boolean {\n const userStore = useUserStore();\n const gameStore = useGameStore();\n\n return (\n userStore.lives === 0 ||\n (userStore.level === gameStore.finalLevel &&\n userStore.currentRound.survived)\n );\n}\n\nexport function useResetViewForNextTry() {\n const gameStore = useGameStore();\n const userStore = useUserStore();\n\n window.setTimeout(() => {\n gameStore.roundStatus = RoundStatus.INITIAL;\n userStore.currentRound = undefined;\n }, 1000);\n}\n","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, renderList as _renderList, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, normalizeClass as _normalizeClass, createElementVNode as _createElementVNode, withCtx as _withCtx, createBlock as _createBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-7ab784a8\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"lives\" }\nconst _hoisted_2 = [\"disabled\"]\n\nimport { reactive, watch } from 'vue';\nimport { handleGameOver } from '@/utils/roundEndHelper';\nimport { useGameStore, GameStatus, RoundStatus } from '@/stores/gameStore';\nimport { useUserStore } from '@/stores/userStore';\n\nimport BadgeComponent from '@/components/BadgeComponent.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'LifeBadge',\n setup(__props) {\n\nconst gameStore = useGameStore();\nconst userStore = useUserStore();\n\nfunction getLifeStatus() {\n switch (userStore.lives) {\n case 3:\n return 'success';\n case 2:\n return 'warning';\n default:\n return 'error';\n }\n}\nconst scores = reactive({\n current: 0,\n previous: 0\n});\n\nwatch(\n () => userStore.score,\n (newScore, previousScore) => {\n scores.current = newScore;\n scores.previous = previousScore || 0;\n }\n);\n\nwatch(\n () => userStore.lives,\n (livesAfter, livesBefore) => {\n if (livesAfter == userStore.initialUserLives) {\n document\n .querySelectorAll(`.lives > *`)\n .forEach((value) => value.classList.remove('lost'));\n return;\n }\n window.setTimeout(\n () =>\n document.querySelector(`.life-${livesBefore}`)?.classList.add('lost'),\n gameStore.roundStatus != RoundStatus.EXPIRED ? 1500 : 0\n );\n }\n);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createBlock(BadgeComponent, {\n variant: getLifeStatus()\n }, {\n default: _withCtx(() => [\n _createElementVNode(\"div\", _hoisted_1, [\n (_openBlock(true), _createElementBlock(_Fragment, null, _renderList(_unref(userStore).lives, (x) => {\n return (_openBlock(), _createElementBlock(\"span\", {\n key: x,\n class: _normalizeClass(`life-${x}`)\n }, \" ♥︎ \", 2))\n }), 128))\n ]),\n _createElementVNode(\"button\", {\n class: \"life-badge__surrender\",\n disabled: _unref(gameStore).status !== _unref(GameStatus).InProgress,\n type: \"submit\",\n onClick: _cache[0] || (_cache[0] = ($event: any) => (_unref(handleGameOver)()))\n }, \" Surrender \", 8, _hoisted_2)\n ]),\n _: 1\n }, 8, [\"variant\"]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./LifeBadge.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./LifeBadge.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./LifeBadge.vue?vue&type=style&index=0&id=7ab784a8&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-7ab784a8\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { createVNode as _createVNode, openBlock as _openBlock, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-740da544\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"game-bar\" }\n\nimport LevelInfo from '@/features/LevelInfo.vue';\nimport LifeBadge from '@/features/LifeBadge.vue';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameHeader',\n setup(__props) {\n\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createVNode(LevelInfo),\n _createVNode(LifeBadge)\n ]))\n}\n}\n\n})","import script from \"./GameHeader.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameHeader.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameHeader.vue?vue&type=style&index=0&id=740da544&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-740da544\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { renderList as _renderList, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, createCommentVNode as _createCommentVNode, toDisplayString as _toDisplayString, normalizeClass as _normalizeClass } from \"vue\"\n\nconst _hoisted_1 = { key: 0 }\n\nimport { onMounted, ref, watch } from 'vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'ShowWordByWord',\n props: {\n text: {\n type: String,\n required: true\n }\n},\n emits: ['ShowWordByWord:finished'],\n setup(__props, { emit: __emit }) {\n\nconst props = __props;\n\nwatch(\n () => props.text,\n (newValue) => {\n if (newValue) {\n wordIndex.value = 0;\n words.value = newValue?.match(/(\\S+|\\n)/g);\n const visibleElements = document.querySelectorAll('.visible');\n\n visibleElements.forEach((element) => {\n element.classList.remove('visible');\n });\n startWordByWord();\n }\n }\n);\n\nconst wordIndex = ref(0);\nconst words = ref([]);\nconst emit = __emit;\n\nfunction finished() {\n emit('ShowWordByWord:finished');\n}\nfunction startWordByWord() {\n const interval = setInterval(() => {\n if (wordIndex.value !== undefined && wordIndex.value < words.value.length) {\n const wordElement = document.getElementsByClassName(\n `word-num__${wordIndex.value}`\n )[0];\n\n if (wordElement) {\n wordElement.classList.add('visible');\n }\n wordIndex.value++;\n } else {\n clearInterval(interval);\n finished();\n }\n }, 250);\n}\n\nonMounted(() => {\n words.value = props.text.match(/(\\S+|\\n)/g);\n startWordByWord();\n});\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(true), _createElementBlock(_Fragment, null, _renderList(words.value, (word, index) => {\n return (_openBlock(), _createElementBlock(_Fragment, { key: index }, [\n (word.endsWith('\\n'))\n ? (_openBlock(), _createElementBlock(\"br\", _hoisted_1))\n : (_openBlock(), _createElementBlock(\"span\", {\n key: 1,\n class: _normalizeClass(`game-dialog__dialog-text word-num__${index}`)\n }, _toDisplayString(word) + \"  \", 3))\n ], 64))\n }), 128))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./ShowWordByWord.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./ShowWordByWord.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./ShowWordByWord.vue?vue&type=style&index=0&id=3eaa1dd6&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { createVNode as _createVNode, unref as _unref, normalizeClass as _normalizeClass, toDisplayString as _toDisplayString, openBlock as _openBlock, createElementBlock as _createElementBlock, Transition as _Transition, withCtx as _withCtx, createElementVNode as _createElementVNode, createCommentVNode as _createCommentVNode, Fragment as _Fragment, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-32508426\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"game-dialog__dialog\" }\nconst _hoisted_2 = { class: \"dialog__skip-intro\" }\nconst _hoisted_3 = {\n key: 0,\n class: \"dialog__countdown\"\n}\n\nimport { getCharacterName, getDialog } from '@/utils/dialogHelper';\nimport DialogImage from '@/features/DialogImage.vue';\nimport StartRoundCountdown from '@/features/StartRoundContdown.vue';\nimport { computed, ref } from 'vue';\nimport router from '@/router';\nimport GameHeader from '@/features/GameHeader.vue';\nimport ShowWordByWord from '@/components/ShowWordByWord.vue';\nimport { useRoute } from 'vue-router';\n\nimport { ROUTES } from '@/router/routes';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport { useGameStore } from '@/stores/gameStore';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameDialogView',\n setup(__props) {\n\nconst gameStore = useGameStore();\nconst route = useRoute();\nconst isEndView = Boolean(route.params.isEnd);\n\nconst dialog = getDialog(isEndView);\n\nconst round = ref(0);\nconst showCountDown = ref(false);\n\nconst text = ref(dialog.dialog[0]);\n\nconst isForgerSpeaking = computed(() => round.value === 1);\n\nconst getCharacterImage = computed(() => {\n if (!isPhone()) {\n if (isEndView && round.value === 2) {\n return dialog.characterImg2;\n } else {\n return dialog.characterImg;\n }\n } else {\n switch (round.value) {\n case 0:\n return dialog.characterImg;\n case 1:\n return undefined;\n case 2:\n return isEndView ? dialog.characterImg2 : dialog.characterImg;\n case 3:\n return dialog.forgerImg;\n default:\n return undefined;\n }\n }\n});\n\nconst characterName = computed(() =>\n getCharacterName(isEndView, dialog, round.value)\n);\n\nconst getForgerImage = () => {\n return isEndView &&\n ((round.value === 2 && !gameStore.survived) ||\n (round.value >= 1 && gameStore.survived))\n ? dialog.forgerImg\n : undefined;\n};\n\nconst showNextDialog = () => {\n window.setTimeout(() => {\n if (round.value < 2) {\n updateDialogSpeaker();\n } else if (!isEndView) {\n showCountDown.value = true;\n } else {\n router.push(ROUTES.GAME_OVER);\n }\n }, 1000);\n};\n\nfunction updateDialogSpeaker() {\n round.value++;\n\n text.value = dialog.dialog[round.value];\n}\n\nfunction skipButtonRoute() {\n if (isEndView) {\n router.push(ROUTES.GAME_OVER);\n } else {\n router.push(ROUTES.PLAY);\n }\n}\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(_Fragment, null, [\n _createVNode(GameHeader),\n _createVNode(DialogImage, {\n imageValue: getCharacterImage.value,\n firstImage: \"\",\n class: _normalizeClass({\n '--active': !isForgerSpeaking.value || _unref(isPhone)()\n })\n }, null, 8, [\"imageValue\", \"class\"]),\n _createVNode(DialogImage, {\n imageValue: getForgerImage(),\n class: _normalizeClass({ '--active': isForgerSpeaking.value, secondImage: true })\n }, null, 8, [\"imageValue\", \"class\"]),\n _createElementVNode(\"div\", _hoisted_1, [\n _createVNode(_Transition, {\n name: \"fade\",\n mode: \"out-in\"\n }, {\n default: _withCtx(() => [\n (_openBlock(), _createElementBlock(\"p\", {\n class: \"game-dialog__dialog-speaker\",\n key: characterName.value\n }, _toDisplayString(_unref(getCharacterName)(_unref(isEndView), _unref(dialog), round.value)), 1))\n ]),\n _: 1\n }),\n _createVNode(_Transition, {\n name: \"fade\",\n mode: \"out-in\"\n }, {\n default: _withCtx(() => [\n (_openBlock(), _createElementBlock(\"div\", {\n style: {\"text-align\":\"center\"},\n key: text.value\n }, [\n _createVNode(ShowWordByWord, {\n text: text.value,\n \"onShowWordByWord:finished\": showNextDialog\n }, null, 8, [\"text\"])\n ]))\n ]),\n _: 1\n }),\n _createElementVNode(\"div\", _hoisted_2, [\n _createElementVNode(\"a\", {\n onClick: _cache[0] || (_cache[0] = ($event: any) => (skipButtonRoute()))\n }, \"Skip dialog\")\n ])\n ]),\n (showCountDown.value)\n ? (_openBlock(), _createElementBlock(\"div\", _hoisted_3, [\n _createVNode(StartRoundCountdown)\n ]))\n : _createCommentVNode(\"\", true)\n ], 64))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./GameDialogView.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameDialogView.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameDialogView.vue?vue&type=style&index=0&id=32508426&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-32508426\"]])\n\nexport default __exports__","\n\n\n","import { render } from \"./DividerComponent.vue?vue&type=template&id=c65f9492\"\nconst script = {}\n\nimport \"./DividerComponent.vue?vue&type=style&index=0&id=c65f9492&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","\n","import { render } from \"./IconTable.vue?vue&type=template&id=74a29d05\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","\n","import { render } from \"./IconLineChart.vue?vue&type=template&id=439f0445\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","\n","import { render } from \"./IconPalette.vue?vue&type=template&id=b9ac51fe\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, createElementVNode as _createElementVNode, createVNode as _createVNode, withCtx as _withCtx, createTextVNode as _createTextVNode, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-698cd376\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = [\"src\", \"width\", \"height\"]\nconst _hoisted_2 = { class: \"game-over-btn-container\" }\nconst _hoisted_3 = { class: \"end__progress-bar\" }\n\nimport { useUserStore } from '@/stores/userStore';\n\nimport ProgressComponent from '@/components/ProgressComponent.vue';\nimport IconComponent from '@/components/IconComponent.vue';\nimport DividerComponent from '@/components/DividerComponent.vue';\nimport IconLogo from '@/assets/VueIcons/IconLogo.vue';\nimport IconTable from '@/assets/VueIcons/IconTable.vue';\nimport IconLineChart from '@/assets/VueIcons/IconLineChart.vue';\nimport IconPalette from '@/assets/VueIcons/IconPalette.vue';\nimport router from '@/router';\nimport { ROUTES } from '@/router/routes';\nimport { useGameStore } from '@/stores/gameStore';\nimport EndLayoutComponent from '@/components/EndLayoutComponent.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameEndMenuView',\n setup(__props) {\n\nconst userStore = useUserStore();\nconst gameStore = useGameStore();\n\nconst handleNewGame = () => {\n userStore.resetUserState();\n gameStore.resetGameStateForNewGame();\n\n router.push(ROUTES.START);\n};\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(_Fragment, null, [\n _createElementVNode(\"img\", {\n src: require('@/assets/images/moaf-logo.svg'),\n width: _unref(isPhone)() ? '100' : '245',\n height: _unref(isPhone)() ? '100' : '245',\n alt: \"logo\",\n class: \"icon-wrapper\"\n }, null, 8, _hoisted_1),\n _createVNode(EndLayoutComponent, { class: \"layout\" }, {\n default: _withCtx(() => [\n _createElementVNode(\"div\", _hoisted_2, [\n _createElementVNode(\"button\", {\n onClick: _cache[0] || (_cache[0] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).LEADERBOARD))),\n class: \"secondary-button button\"\n }, [\n _createTextVNode(\" Hall Of Fame \"),\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconTable)\n ]),\n _: 1\n })\n ]),\n _createElementVNode(\"button\", {\n class: \"secondary-button button\",\n onClick: _cache[1] || (_cache[1] = ($event: any) => (\n _unref(isPhone)()\n ? _ctx.$router.push(_unref(ROUTES).ANALYSIS_MOBILE)\n : _ctx.$router.push(_unref(ROUTES).ANALYSIS)\n ))\n }, [\n _createTextVNode(\" Game Analysis \"),\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconLineChart)\n ]),\n _: 1\n })\n ]),\n _createVNode(DividerComponent, null, {\n default: _withCtx(() => [\n _createTextVNode(\" OR \")\n ]),\n _: 1\n }),\n _createElementVNode(\"button\", {\n class: \"primary-button button\",\n onClick: _cache[2] || (_cache[2] = ($event: any) => (handleNewGame()))\n }, [\n _createTextVNode(\" Play Again \"),\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconPalette)\n ]),\n _: 1\n })\n ])\n ]),\n _createElementVNode(\"div\", _hoisted_3, [\n _createVNode(ProgressComponent, {\n filled: \"\",\n onClick: _cache[3] || (_cache[3] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).GAME_OVER)))\n }),\n _createVNode(ProgressComponent, {\n filled: \"\",\n onClick: _cache[4] || (_cache[4] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).END_MENU)))\n })\n ])\n ]),\n _: 1\n })\n ], 64))\n}\n}\n\n})","\n\n\n\n","import script from \"./GameEndMenuView.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameEndMenuView.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameEndMenuView.vue?vue&type=style&index=0&id=698cd376&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-698cd376\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { createElementVNode as _createElementVNode, unref as _unref, toDisplayString as _toDisplayString, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"progress-circle\" }\nconst _hoisted_2 = [\"width\", \"height\"]\nconst _hoisted_3 = [\"cx\", \"cy\", \"r\", \"stroke\", \"stroke-width\"]\nconst _hoisted_4 = [\"cx\", \"cy\", \"r\", \"stroke\", \"stroke-width\", \"stroke-dasharray\", \"stroke-dashoffset\", \"transform\"]\nconst _hoisted_5 = [\"y\"]\nconst _hoisted_6 = [\"x\", \"dy\", \"font-size\"]\nconst _hoisted_7 = [\"x\", \"dy\", \"font-size\"]\n\nimport { isDesktop } from '@/utils/responsiveHelper';\nimport { computed } from 'vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'ProgressCircle',\n props: {\n score: Number,\n size: {\n type: Number,\n default: !isDesktop() ? 150 : 250\n },\n strokeWidth: {\n type: Number,\n default: 14\n },\n trackColor: {\n type: String,\n default: '#1f242f'\n },\n progressColor: {\n type: String,\n default: '#9E77ED'\n }\n},\n setup(__props) {\n\nconst props = __props;\n\nconst radius = computed(() => (props.size + props.strokeWidth / 2) / 2);\nconst circumference = computed(() => 2 * Math.PI * radius.value);\nconst dashOffset = computed(\n () => circumference.value * (1 - props.score / 500)\n);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n (_openBlock(), _createElementBlock(\"svg\", {\n width: __props.size,\n height: __props.size\n }, [\n _createElementVNode(\"circle\", {\n cx: radius.value,\n cy: radius.value,\n r: radius.value - __props.strokeWidth,\n stroke: __props.trackColor,\n \"stroke-width\": __props.strokeWidth,\n fill: \"none\"\n }, null, 8, _hoisted_3),\n _createElementVNode(\"circle\", {\n cx: radius.value,\n cy: radius.value,\n r: radius.value - __props.strokeWidth,\n stroke: __props.progressColor,\n \"stroke-width\": __props.strokeWidth,\n \"stroke-dasharray\": circumference.value,\n \"stroke-dashoffset\": dashOffset.value,\n fill: \"none\",\n \"stroke-linecap\": \"round\",\n transform: `rotate(-90 ${radius.value} ${radius.value})`\n }, null, 8, _hoisted_4),\n _createElementVNode(\"text\", {\n x: \"50%\",\n y: !_unref(isDesktop)() ? '31%' : '35%',\n \"text-anchor\": \"middle\",\n \"dominant-baseline\": \"central\",\n fill: \"white\"\n }, [\n _createElementVNode(\"tspan\", {\n x: !_unref(isDesktop)() ? '54%' : '50%',\n dy: !_unref(isDesktop)() ? '15px' : '0px',\n fill: \"#94969C\",\n \"font-size\": !_unref(isDesktop)() ? '12' : '24'\n }, \" Total Points \", 8, _hoisted_6),\n _createElementVNode(\"tspan\", {\n x: !_unref(isDesktop)() ? '53%' : '50%',\n dy: !_unref(isDesktop)() ? '30px' : '60px',\n fill: \"white\",\n \"font-size\": !_unref(isDesktop)() ? '30px' : '60px'\n }, _toDisplayString(__props.score), 9, _hoisted_7)\n ], 8, _hoisted_5)\n ], 8, _hoisted_2))\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./ProgressCircle.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./ProgressCircle.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./ProgressCircle.vue?vue&type=style&index=0&id=3f5ccc68&setup=true&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, createElementVNode as _createElementVNode, createVNode as _createVNode, toDisplayString as _toDisplayString, createTextVNode as _createTextVNode, withCtx as _withCtx, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-0dd904e2\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = [\"src\", \"width\", \"height\"]\nconst _hoisted_2 = { class: \"game-over-btn-container\" }\nconst _hoisted_3 = /*#__PURE__*/ _withScopeId(() => /*#__PURE__*/_createElementVNode(\"br\", null, null, -1))\nconst _hoisted_4 = { class: \"end__progress-bar\" }\n\nimport { useUserStore } from '@/stores/userStore';\nimport ProgressCircle from '@/components/ProgressCircle.vue';\nimport ProgressComponent from '@/components/ProgressComponent.vue';\nimport { getLeaderboard } from '@/services/leaderboardService';\nimport { onBeforeMount, onBeforeUnmount, onMounted, ref } from 'vue';\nimport { ROUTES } from '@/router/routes';\nimport EndLayoutComponent from '@/components/EndLayoutComponent.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport router from '@/router';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameEndView',\n setup(__props) {\n\nconst userStore = useUserStore();\nconst leaderboardLength = ref(0);\nconst userRank = ref(0);\n\nasync function calcUserRank() {\n const leaderboard = await getLeaderboard();\n\n if (leaderboard.data) {\n leaderboardLength.value = leaderboard.data?.length || 0;\n userRank.value =\n leaderboard.data.findIndex((element) => element[0] === userStore.id) + 1;\n }\n}\n\nonBeforeMount(async () => await calcUserRank());\n\nlet timer: number;\n\nfunction startTimer() {\n timer = setInterval(() => {\n router.push(ROUTES.END_MENU);\n }, 5000);\n}\nfunction stopTimer() {\n clearInterval(timer);\n}\n\nonMounted(startTimer);\nonBeforeUnmount(stopTimer);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(_Fragment, null, [\n _createElementVNode(\"img\", {\n src: require('@/assets/images/moaf-logo.svg'),\n width: _unref(isPhone)() ? '100' : '245',\n height: _unref(isPhone)() ? '100' : '245',\n alt: \"logo\",\n class: \"icon-wrapper\"\n }, null, 8, _hoisted_1),\n _createVNode(EndLayoutComponent, { class: \"layout\" }, {\n default: _withCtx(() => [\n _createElementVNode(\"div\", _hoisted_2, [\n _createVNode(ProgressCircle, {\n score: _unref(userStore).score\n }, null, 8, [\"score\"]),\n _createElementVNode(\"p\", null, [\n _createTextVNode(_toDisplayString(_unref(userStore).name ?? 'Invisible Fairy') + \", \", 1),\n _hoisted_3,\n _createTextVNode(\" you rank \" + _toDisplayString(userRank.value) + \" out of \" + _toDisplayString(leaderboardLength.value) + \". 🏆 \", 1)\n ])\n ]),\n _createElementVNode(\"div\", _hoisted_4, [\n _createVNode(ProgressComponent, {\n autoStart: \"\",\n onClick: _cache[0] || (_cache[0] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).GAME_OVER)))\n }),\n _createVNode(ProgressComponent, {\n onClick: _cache[1] || (_cache[1] = ($event: any) => (_ctx.$router.push(_unref(ROUTES).END_MENU)))\n })\n ])\n ]),\n _: 1\n })\n ], 64))\n}\n}\n\n})","\n\n\n\n","import script from \"./GameEndView.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameEndView.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameEndView.vue?vue&type=style&index=0&id=0dd904e2&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-0dd904e2\"]])\n\nexport default __exports__","\n\n\n\n\n","import script from \"./AlertMessage.vue?vue&type=script&setup=true&lang=js\"\nexport * from \"./AlertMessage.vue?vue&type=script&setup=true&lang=js\"\n\nimport \"./AlertMessage.vue?vue&type=style&index=0&id=199b5b54&scoped=true&lang=css\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-199b5b54\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { normalizeClass as _normalizeClass, openBlock as _openBlock, createElementBlock as _createElementBlock, createCommentVNode as _createCommentVNode, unref as _unref, createElementVNode as _createElementVNode, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\nimport _imports_0 from '@/assets/base_images/placeholder.svg'\n\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-b51b692a\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = [\"src\"]\nconst _hoisted_2 = [\"src\"]\nconst _hoisted_3 = {\n key: 2,\n src: _imports_0,\n alt: \"Image Placeholder\"\n}\n\nimport { useGameStore } from '@/stores/gameStore';\nimport { useUserStore } from '@/stores/userStore';\nimport { computed } from 'vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GeneratedImage',\n props: {\n generatedImage: String\n},\n setup(__props) {\n\n\n\nconst gameStore = useGameStore();\n\nconst userStore = useUserStore();\n\nconst won = computed(\n () => userStore.currentRound?.survived && gameStore.scored\n);\n\nconst lost = computed(\n () => !userStore.currentRound?.survived && gameStore.scored\n);\n\nreturn (_ctx: any,_cache: any) => {\n return (__props.generatedImage)\n ? (_openBlock(), _createElementBlock(\"img\", {\n key: 0,\n src: __props.generatedImage,\n alt: \"Generated\\n Image\",\n class: _normalizeClass({\n image: true,\n '--win': won.value,\n '--lose': lost.value\n })\n }, null, 10, _hoisted_1))\n : (_unref(gameStore).loadingImage && !__props.generatedImage)\n ? (_openBlock(), _createElementBlock(\"div\", {\n key: 1,\n class: _normalizeClass({\n 'generated-image__container': true,\n '--loading': _unref(gameStore).loadingImage && !__props.generatedImage,\n '--win': won.value,\n '--lose': lost.value\n })\n }, [\n _createElementVNode(\"img\", {\n src: require('@/assets/paint-roll.svg'),\n alt: \"Painting...\",\n class: \"loading-image\"\n }, null, 8, _hoisted_2)\n ], 2))\n : (_openBlock(), _createElementBlock(\"img\", _hoisted_3))\n}\n}\n\n})","\n\n\n","import script from \"./GeneratedImage.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GeneratedImage.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GeneratedImage.vue?vue&type=style&index=0&id=b51b692a&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-b51b692a\"]])\n\nexport default __exports__","import { defineStore } from 'pinia';\n\nexport const useKeyboardStore = defineStore({\n id: 'keyboard',\n state: () => ({\n isExpanded: false\n }),\n actions: {\n setExpanded(isExpanded: boolean) {\n this.isExpanded = isExpanded;\n }\n }\n});\n","import { defineComponent as _defineComponent } from 'vue'\nimport { createElementVNode as _createElementVNode, unref as _unref, vModelText as _vModelText, withModifiers as _withModifiers, withKeys as _withKeys, withDirectives as _withDirectives, toDisplayString as _toDisplayString, openBlock as _openBlock, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-f3698616\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"textarea__container\" }\nconst _hoisted_2 = /*#__PURE__*/ _withScopeId(() => /*#__PURE__*/_createElementVNode(\"label\", {\n class: \"textarea__label\",\n for: \"prompt-input\"\n}, \" Image prompt\", -1))\nconst _hoisted_3 = { class: \"textarea__grow-wrap\" }\nconst _hoisted_4 = [\"placeholder\", \"onKeydown\", \"disabled\"]\nconst _hoisted_5 = { class: \"textarea__length-info\" }\n\nimport { GameStatus, RoundStatus, useGameStore } from '@/stores/gameStore';\nimport { useKeyboardStore } from '@/stores/keyboardStore';\nimport { useUserStore } from '@/stores/userStore';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport { computed, onMounted, ref } from 'vue';\n\nconst maxLength = 200;\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'PromptTextArea',\n emits: ['TextArea:triggerSubmit'],\n setup(__props, { emit: __emit }) {\n\nconst gameStore = useGameStore();\nconst userStore = useUserStore();\n\nconst textareaRef = ref(null);\n\nconst keyboardStore = useKeyboardStore();\n\nconst emit = __emit;\n\nfunction triggerSubmit() {\n if (gameStore.userInput.length !== 0) {\n emit('TextArea:triggerSubmit');\n }\n}\n\nconst adjustTextarea = () => {\n if (isPhone()) {\n const textarea = textareaRef.value;\n const previousScrollHeight = textarea.scrollHeight;\n textarea.style.height = 'auto';\n textarea.style.height = '1px'; // Set a small height to trigger the scrollHeight\n\n textarea.style.height = textarea.scrollHeight + 'px';\n\n // Check if the scrollHeight has increased\n if (textarea.scrollHeight > previousScrollHeight) {\n // Scroll the entire screen to show the last line of the textarea\n window.scrollBy(0, 20);\n }\n }\n};\n\nconst disabled = computed(() => {\n return (\n gameStore.status === GameStatus.INITIAL ||\n gameStore.roundStatus === RoundStatus.EXPIRED ||\n gameStore.roundStatus === RoundStatus.SUBMITTED ||\n gameStore.roundStatus === RoundStatus.INITIAL ||\n gameStore.loadingImage ||\n gameStore.survived ||\n userStore.lives === 0\n );\n});\n\nconst inputPlaceholder = computed(() => {\n if (gameStore.userInput !== '') {\n return gameStore.userInput;\n } else {\n return 'Your prompt...';\n }\n});\n\nonMounted(() => {\n adjustTextarea(); // Call adjustTextarea on mounted\n});\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _hoisted_2,\n _createElementVNode(\"div\", _hoisted_3, [\n _withDirectives(_createElementVNode(\"textarea\", {\n ref_key: \"textareaRef\",\n ref: textareaRef,\n autofocus: \"\",\n required: \"\",\n maxlength: maxLength,\n id: \"prompt-input\",\n name: \"user-prompt\",\n class: \"textarea-text\",\n oninvalid: \"this.setCustomValidity('Input for Image Generation is required')\",\n onInput: adjustTextarea,\n onClick: _cache[0] || (_cache[0] = () => _unref(keyboardStore).setExpanded(true)),\n onBlur: _cache[1] || (_cache[1] = () => _unref(keyboardStore).setExpanded(false)),\n placeholder: inputPlaceholder.value,\n \"onUpdate:modelValue\": _cache[2] || (_cache[2] = ($event: any) => ((_unref(gameStore).userInput) = $event)),\n onKeydown: _withKeys(_withModifiers(triggerSubmit, [\"exact\",\"prevent\"]), [\"enter\"]),\n disabled: disabled.value\n }, null, 40, _hoisted_4), [\n [_vModelText, _unref(gameStore).userInput]\n ])\n ]),\n _createElementVNode(\"div\", _hoisted_5, _toDisplayString(maxLength - _unref(gameStore).userInput.length) + \" characters left \", 1)\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./PromptTextArea.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./PromptTextArea.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./PromptTextArea.vue?vue&type=style&index=0&id=f3698616&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-f3698616\"]])\n\nexport default __exports__","\n","import { render } from \"./IconMagicWand.vue?vue&type=template&id=a1d323c2\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, normalizeClass as _normalizeClass, createVNode as _createVNode, openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, createElementVNode as _createElementVNode, toDisplayString as _toDisplayString, withCtx as _withCtx, createTextVNode as _createTextVNode, withModifiers as _withModifiers, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-7e98f22e\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"game-form__col game-form__right-row\" }\nconst _hoisted_2 = {\n ref: \"convertedCountdown\",\n class: \"styled-text\"\n}\nconst _hoisted_3 = [\"disabled\"]\n\nimport { onMounted, ref, watchEffect } from 'vue';\nimport PromptTextArea from '@/features/PromptTextArea.vue';\nimport {\n GameStatus,\n useGameStore,\n RoundStatus,\n currentRequests,\n MAX_CONCURRENT_REQUESTS,\n remainingTime\n} from '@/stores/gameStore';\nimport Vue3autocounter from 'vue3-autocounter';\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconMagicWand from '@/assets/VueIcons/IconMagicWand.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport { updateCurrentRequests } from '@/utils/utilizatioHelper';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'PromptInputForm',\n emits: ['GameForm:promptSubmitted', 'formMounted'],\n setup(__props, { emit: __emit }) {\n\nconst currentRoundCountdown = ref(null);\n\nconst gameStore = useGameStore();\nconst emit = __emit;\n\nfunction roundCountdownExpired() {\n remainingTime.value = 0;\n gameStore.roundStatus = RoundStatus.EXPIRED;\n currentRoundCountdown.value?.reset();\n}\n\nfunction handlePrompt() {\n updateCurrentRequests();\n if (currentRequests.value >= MAX_CONCURRENT_REQUESTS) {\n currentRoundCountdown.value.pause();\n remainingTime.value = currentRoundCountdown.value.$data.currentAmount;\n gameStore.roundStatus = RoundStatus.INITIAL;\n }\n if (gameStore.userInput != '') {\n remainingTime.value = currentRoundCountdown.value.$data.currentAmount;\n emit('GameForm:promptSubmitted');\n }\n}\n\nwatchEffect(() => {\n if (!currentRoundCountdown.value) {\n return;\n }\n if (gameStore.roundStatus === RoundStatus.SUBMITTED) {\n currentRoundCountdown.value.pause();\n } else if (gameStore.roundStatus === RoundStatus.RUNNING) {\n currentRoundCountdown.value.resume();\n }\n});\n\nonMounted(() => {\n if (gameStore.roundStatus === RoundStatus.INITIAL) {\n window.setTimeout(() => {\n gameStore.roundStatus = RoundStatus.RUNNING;\n\n if (currentRoundCountdown.value) {\n currentRoundCountdown.value?.reset();\n currentRoundCountdown.value?.start();\n }\n }, 2000);\n }\n emit('formMounted');\n});\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"form\", {\n class: \"game-form__container\",\n onSubmit: _withModifiers(handlePrompt, [\"prevent\"])\n }, [\n _createVNode(PromptTextArea, {\n class: _normalizeClass([\"game-form__col\", { 'shake-animation': _unref(gameStore).shakeTrigger }]),\n \"onTextArea:triggerSubmit\": handlePrompt\n }, null, 8, [\"class\"]),\n _createElementVNode(\"div\", _hoisted_1, [\n (_unref(gameStore).status === _unref(GameStatus).InProgress)\n ? (_openBlock(), _createBlock(_unref(Vue3autocounter), {\n key: 0,\n class: _normalizeClass({\n 'game-form__counter': true,\n running: _unref(gameStore).roundStatus === _unref(RoundStatus).RUNNING\n }),\n ref_key: \"currentRoundCountdown\",\n ref: currentRoundCountdown,\n startAmount: 60,\n endAmount: 0.0,\n duration: 60,\n decimals: 2,\n decimalSeparator: \":\",\n autoinit: false,\n onFinished: _cache[0] || (_cache[0] = ($event: any) => (roundCountdownExpired()))\n }, null, 8, [\"class\"]))\n : _createCommentVNode(\"\", true),\n _createElementVNode(\"div\", _hoisted_2, null, 512),\n _createElementVNode(\"button\", {\n type: \"submit\",\n class: \"primary-button\",\n disabled: \n _unref(gameStore).roundStatus === _unref(RoundStatus).SUBMITTED ||\n _unref(gameStore).userInput === ''\n \n }, [\n _createTextVNode(_toDisplayString(!_unref(isPhone)() ? 'Generate' : '') + \" \", 1),\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconMagicWand)\n ]),\n _: 1\n })\n ], 8, _hoisted_3)\n ])\n ], 32))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./PromptInputForm.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./PromptInputForm.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./PromptInputForm.vue?vue&type=style&index=0&id=7e98f22e&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-7e98f22e\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { toDisplayString as _toDisplayString, createElementVNode as _createElementVNode, unref as _unref, createVNode as _createVNode, vShow as _vShow, withCtx as _withCtx, withDirectives as _withDirectives, createTextVNode as _createTextVNode, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"retry-form\" }\nconst _hoisted_2 = { class: \"form__header\" }\nconst _hoisted_3 = { class: \"buttons\" }\n\nimport IconArrowLeft from '@/assets/VueIcons/IconArrowLeft.vue';\nimport IconArrowRight from '@/assets/VueIcons/IconArrowRight.vue';\nimport IconComponent from '@/components/IconComponent.vue';\nimport { inRetryForm, remainingTime } from '@/stores/gameStore';\nimport { useUserStore } from '@/stores/userStore';\n\nimport {\n playNextLevel,\n replayRoundWithSameImage\n} from '@/utils/roundEndHelper';\nimport { computed } from 'vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'RetryForm',\n setup(__props) {\n\nconst userStore = useUserStore();\n\nconst survived = userStore.currentRound.survived;\n\nconst buttonText = computed(() => {\n return survived ? \"Awesome, let's move on\" : \"Yes, let's try again\";\n});\n\nconst headerText = computed(() => {\n return survived\n ? \"You're ready for the next round!\"\n : `Ohhhh noo...\n I know you've got what it takes. Now's your chance to shine!`;\n});\n\nfunction handleNextRoundOrReplay() {\n inRetryForm.value = true;\n if (survived) {\n playNextLevel();\n remainingTime.value = 60;\n } else {\n replayRoundWithSameImage();\n setTimeout(() => {\n remainingTime.value = 60;\n }, 3000);\n }\n}\ninRetryForm.value = false;\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createElementVNode(\"p\", _hoisted_2, _toDisplayString(headerText.value), 1),\n _createElementVNode(\"div\", _hoisted_3, [\n _createElementVNode(\"button\", {\n onClick: handleNextRoundOrReplay,\n class: \"primary-button\"\n }, [\n _withDirectives(_createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconArrowLeft)\n ]),\n _: 1\n }, 512), [\n [_vShow, !_unref(survived)]\n ]),\n _createTextVNode(\" \" + _toDisplayString(buttonText.value) + \" \", 1),\n _withDirectives(_createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(IconArrowRight)\n ]),\n _: 1\n }, 512), [\n [_vShow, _unref(survived)]\n ])\n ])\n ])\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./RetryForm.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./RetryForm.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./RetryForm.vue?vue&type=style&index=0&id=bd2f09f0&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { createVNode as _createVNode, unref as _unref, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"score__overview\" }\n\nimport Vue3autocounter from 'vue3-autocounter';\nimport { getRandomEmojis } from '@/utils/dialogHelper';\nimport { useUserStore } from '@/stores/userStore';\nimport { computed } from 'vue';\nimport ProgressComponent from '@/components/ProgressComponent.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'RoundPoints',\n setup(__props) {\n\nconst userStore = useUserStore();\n\nconst score = computed(() => userStore.currentRound?.score);\nconst won = computed(() => userStore.currentRound?.survived);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createVNode(ProgressComponent, {\n autoStart: \"\",\n value: score.value,\n variant: won.value ? 'success' : 'error',\n duration: 1500\n }, null, 8, [\"value\", \"variant\"]),\n _createVNode(_unref(Vue3autocounter), {\n ref: \"counter\",\n class: \"score__counter\",\n startAmount: 0,\n endAmount: score.value,\n duration: 1.5,\n separator: \"\",\n autoinit: true,\n suffix: _unref(getRandomEmojis)(won.value)\n }, null, 8, [\"endAmount\", \"suffix\"])\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./RoundPoints.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./RoundPoints.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./RoundPoints.vue?vue&type=style&index=0&id=b6845142&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode } from \"vue\"\n\nimport { onBeforeUnmount, onMounted, ref } from 'vue';\n\nimport RetryForm from './RetryForm.vue';\nimport RoundPoints from './RoundPoints.vue';\n\nimport { RoundStatus, useGameStore } from '@/stores/gameStore';\nimport { handleGameOver, isGameOver } from '@/utils/roundEndHelper';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'RoundResults',\n setup(__props) {\n\nconst showForm = ref(false);\nconst gameStore = useGameStore();\n\nlet timer: number;\n\nfunction startTimer() {\n timer = setInterval(() => {\n if (isGameOver()) {\n handleGameOver();\n } else {\n showForm.value = true;\n }\n }, 4000);\n}\n\nfunction stopTimer() {\n clearInterval(timer);\n}\n\nonMounted(() => {\n if (\n gameStore.userInput === '' &&\n gameStore.roundStatus === RoundStatus.EXPIRED\n ) {\n showForm.value = true;\n } else {\n startTimer();\n }\n});\nonBeforeUnmount(stopTimer);\n\nreturn (_ctx: any,_cache: any) => {\n return (showForm.value)\n ? (_openBlock(), _createBlock(RetryForm, { key: 0 }))\n : (_openBlock(), _createBlock(RoundPoints, { key: 1 }))\n}\n}\n\n})","\n\n\n","import script from \"./RoundResults.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./RoundResults.vue?vue&type=script&setup=true&lang=ts\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, createElementVNode as _createElementVNode, normalizeClass as _normalizeClass, openBlock as _openBlock, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-6807e12a\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = [\"src\"]\n\nimport {\n MAX_CONCURRENT_REQUESTS,\n RoundStatus,\n currentRequests,\n inRetryForm,\n useGameStore\n} from '@/stores/gameStore';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport { onMounted, watch } from 'vue';\nimport { remainingTime } from '@/stores/gameStore';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'TargetImage',\n props: ['image'],\n setup(__props) {\n\n\n\nconst gameStore = useGameStore();\n\nconst generateKeyframes = () => {\n let keyframes = '';\n\n const keyFrameElement = document.getElementById('progress-keyframes');\n\n if (keyFrameElement) {\n document.head.removeChild(keyFrameElement);\n }\n const startFraction = 1 - remainingTime.value / 60;\n\n for (let i = 0; i <= 1000 * (1 - startFraction); i++) {\n const adjustedFraction = startFraction + i / 1000;\n\n keyframes += `${i / 10}% {\n background-image: conic-gradient(#333741 ${\n adjustedFraction * 100\n }%, #b692f6 0);\n }\\n`;\n }\n\n // Create a style element and set the keyframes\n const style = document.createElement('style');\n style.id = 'progress-keyframes';\n style.innerHTML = `\n @keyframes progress {\n ${keyframes}\n }\n `;\n\n document.head.appendChild(style);\n};\n\nwatch(remainingTime, () => {\n if (isPhone()) {\n if (\n currentRequests.value >= MAX_CONCURRENT_REQUESTS &&\n !inRetryForm.value\n ) {\n return;\n } else {\n const circle = handleTimerFinished();\n circle.classList.add('paused');\n }\n }\n});\n\nonMounted(() => {\n if (isPhone()) {\n generateKeyframes();\n }\n});\n\nfunction handleTimerFinished() {\n const circle = document.querySelector('.circle') as HTMLElement;\n circle.classList.remove('paused');\n circle.style.animation = 'none';\n circle.offsetHeight; // Trigger reflow to restart the animation\n // Re-generate the keyframes\n generateKeyframes();\n circle.style.animation = 'progress 60s linear';\n return circle;\n}\n\nwindow.addEventListener('timerFinished', handleTimerFinished);\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", {\n class: _normalizeClass([\"circle per-25\", { paused: _unref(gameStore).roundStatus !== _unref(RoundStatus).RUNNING }])\n }, [\n _createElementVNode(\"img\", {\n src: __props.image,\n alt: \"Target image\",\n class: \"target-image inner\"\n }, null, 8, _hoisted_1)\n ], 2))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./TargetImage.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./TargetImage.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./TargetImage.vue?vue&type=style&index=0&id=6807e12a&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-6807e12a\"]])\n\nexport default __exports__","import axios from 'axios';\nimport { Buffer } from 'buffer';\n\nexport function createBase64ImageString(imageData: string): string {\n return `data:image/jpeg;base64,${imageData}`;\n}\n\nexport async function getBase64Img(origImageLink: string) {\n const imgUrl = window.location.href.replace('/game/play', '') + origImageLink;\n return await axios\n .get(imgUrl, {\n responseType: 'arraybuffer'\n })\n .then((response) =>\n Buffer.from(response.data, 'binary').toString('base64')\n );\n}\n","import { APIResponse } from '@/models/APIResponse';\nimport { useGameStore } from '@/stores/gameStore';\nimport { useUserStore } from '@/stores/userStore';\nimport { handleGameAPIResponse } from '@/utils/apicalls';\nimport { getBase64Img } from '@/utils/imageHelper';\nimport axios from 'axios';\n\nconst BASE_URL = process.env.VUE_APP_GAME_BACKEND_URL + '/compare_images';\n\nexport async function postImageForScoring(\n origImageLink: string,\n generatedImage: string\n): Promise {\n const origImageBase64 = await getBase64Img(origImageLink);\n const gameStore = useGameStore();\n const userStore = useUserStore();\n const userPrompt = gameStore.userInput;\n const targetPrompt =\n userStore.rounds[userStore.rounds.length - 1].preGeneratedImage.title;\n\n const jsonData = JSON.stringify({\n image1: origImageBase64,\n image2: generatedImage,\n target_prompt: targetPrompt,\n user_prompt: userPrompt\n });\n return await handleGameAPIResponse(\n axios.post(BASE_URL, jsonData, {\n timeout: process.env.VUE_APP_TIMEOUT_IMGCOMP\n }),\n\n JSON.parse\n );\n}\n","export const negative_prompts = `2 faces, 2 heads, amputee, autograph, bad anatomy, bad proportions, blank background, blurry, body out of frame, branding, childish, cloned face, collage, cropped, cut off, deformed, deformed face, deformed fingers, dehydrated, diptych, disconnected limbs, disfigured, disgusting, dismembered, distorted, draft, duplicate, error, extra fingers, extra limbs, fault, flaw, floating limbs, four images, fused fingers, grainy, hazy, incorrect physiology, irregular body shape, irregular face, jpeg artifacts, kitsch, long body, long neck, low quality, low-res, macabre, malformed hands, mangled, missing limbs, mistake, morbid, multi panel, multiple frame, mutation, mutilated, out of focus, out of frame, oversaturated, poorly drawn hands, replicate, shortened, signature, split frame, split panel, squint, storyboard, surreal, text, tiling, too many fingers, triptych, two images, three images, ugly, unfocused, unnatural pose, unreal engine, username, watermark, worst quality, written language`;\n","import { negative_prompts } from '@/assets/negative_prompts';\nimport { APIResponse } from '@/models/APIResponse';\nimport { useGameStore } from '@/stores/gameStore';\nimport { handleGameAPIResponse } from '@/utils/apicalls';\nimport { createBase64ImageString } from '@/utils/imageHelper';\nimport axios from 'axios';\n\nconst PROMPT_DEFAULT = {\n negative_prompt: negative_prompts,\n height: 768,\n width: 768\n};\nconst BASE_URL = process.env.VUE_APP_GAME_BACKEND_URL + '/txt2img';\n\nexport async function postPromptText(): Promise> {\n const { userInput, seed } = useGameStore();\n const data = JSON.stringify({\n prompt: userInput,\n seed,\n ...PROMPT_DEFAULT\n });\n\n return await handleGameAPIResponse(\n axios.post(BASE_URL, data, {\n timeout: process.env.VUE_APP_TIMEOUT_TXT2IMG\n }),\n createBase64ImageString\n );\n}\n","// imageUtils.ts\nimport { ref } from 'vue';\nimport { useUserStore } from '@/stores/userStore';\nimport { getRandomElement } from './utilizatioHelper';\nimport baseImages from '@/assets/base_images/base_images.json';\n\nconst imageData = ref(baseImages.images);\nexport function selectAndLogNextImage() {\n const userStore = useUserStore();\n\n let prompt: string;\n let targetImage: string;\n\n const difficultyString = `difficulty_level_${userStore.difficulty_level}`;\n const imageUrls = Object.keys(imageData.value[difficultyString]);\n if (imageUrls.length > 0) {\n const randomImageUrl = getRandomElement(imageUrls);\n prompt = imageData.value[difficultyString][randomImageUrl];\n targetImage = require('@/assets/base_images/' + randomImageUrl);\n\n delete imageData.value[difficultyString][randomImageUrl];\n } else {\n targetImage = '';\n }\n userStore.logNewRound(targetImage, prompt);\n\n return targetImage;\n}\n","import { defineComponent as _defineComponent } from 'vue'\nimport { createVNode as _createVNode, unref as _unref, openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, Transition as _Transition, withCtx as _withCtx, Fragment as _Fragment, createElementBlock as _createElementBlock } from \"vue\"\n\nimport AlertMessage from '@/features/AlertMessage.vue';\nimport GameHeader from '@/features/GameHeader.vue';\nimport GeneratedImage from '@/features/GeneratedImage.vue';\nimport PromptInputForm from '@/features/PromptInputForm.vue';\nimport RoundResults from '@/features/RoundResults.vue';\nimport TargetImage from '@/features/TargetImage.vue';\nimport { postImageForScoring } from '@/services/scoreImageService';\nimport { postPromptText } from '@/services/text2ImageService';\nimport {\n MAX_CONCURRENT_REQUESTS,\n RoundStatus,\n currentRequests,\n remainingTime,\n useGameStore\n} from '@/stores/gameStore';\nimport { useKeyboardStore } from '@/stores/keyboardStore';\nimport { useUserStore } from '@/stores/userStore';\nimport { selectAndLogNextImage } from '@/utils/gamePlayHelper';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport {\n handleGameOver,\n isGameOver,\n replayRoundWithSameImage,\n useResetViewForNextTry\n} from '@/utils/roundEndHelper';\nimport { updateCurrentRequests } from '@/utils/utilizatioHelper';\nimport {\n computed,\n nextTick,\n onBeforeMount,\n ref,\n watch,\n watchEffect\n} from 'vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GamePlayView',\n setup(__props) {\n\nconst gameStore = useGameStore();\nconst userStore = useUserStore();\nconst generatedImage = ref('');\nconst targetImage = ref('');\nconst keyboardStore = useKeyboardStore();\nconst promptInputFormRef = ref(null);\nconst restartKey = ref(0);\n\nconst snackbarVisible = ref(false);\nconst snackbarMessage = ref('');\nconst snackbarType = ref('info');\n\nfunction showAlertMessage(message, type = 'info') {\n snackbarMessage.value = message;\n snackbarType.value = type;\n snackbarVisible.value = true;\n setTimeout(() => {\n snackbarVisible.value = false;\n }, 2000);\n}\n\nconst showPromptInput = computed(() => {\n if (gameStore.scored) {\n return false;\n } else if (\n gameStore.userInput === '' &&\n gameStore.roundStatus === RoundStatus.EXPIRED\n ) {\n return false;\n }\n return true;\n});\n\nconst focusOnTextarea = () => {\n setTimeout(() => {\n nextTick(() => {\n if (promptInputFormRef.value) {\n const textarea = promptInputFormRef.value.$el.querySelector('textarea');\n if (textarea) {\n textarea.focus();\n }\n }\n });\n }, 2000);\n};\n\nasync function handleGenerate() {\n if (currentRequests.value >= MAX_CONCURRENT_REQUESTS) {\n gameStore.loadingImage = false;\n gameStore.triggerShake();\n showAlertMessage(\n 'Too many active requests. Please try again later.',\n 'error'\n );\n } else {\n gameStore.submitResponse();\n const imageGenerationAPIResponse = await postPromptText();\n\n if (\n imageGenerationAPIResponse.errorOccurred &&\n imageGenerationAPIResponse.errorResponseStatus\n ) {\n if (imageGenerationAPIResponse.errorResponseStatus === 400) {\n gameStore.loadingImage = false;\n gameStore.triggerShake();\n showAlertMessage(\n 'Bad word detected. Please try again with another prompt.',\n 'error'\n );\n setTimeout(() => {\n replayRoundWithSameImage();\n gameStore.roundStatus = RoundStatus.RUNNING;\n }, 2000);\n\n focusOnTextarea();\n } else if (imageGenerationAPIResponse.errorResponseStatus === 406) {\n gameStore.loadingImage = false;\n showAlertMessage(\n 'NSFW content detected. Please try again with another prompt.',\n 'error'\n );\n setTimeout(() => {\n replayRoundWithSameImage();\n restartKey.value++;\n focusOnTextarea();\n setTimeout(() => {\n remainingTime.value = 60;\n }, 3000);\n }, 2000);\n } else {\n gameStore.loadingImage = false;\n showAlertMessage(\n 'An unexpected error occured. Please try again.',\n 'error'\n );\n userStore.globalNotification = imageGenerationAPIResponse.errorMessage;\n setTimeout(() => {\n useResetViewForNextTry();\n focusOnTextarea();\n }, 2000);\n }\n return;\n }\n\n generatedImage.value = imageGenerationAPIResponse.data;\n\n const scoreAPIResponse = await postImageForScoring(\n targetImage.value,\n imageGenerationAPIResponse.data\n );\n\n if (scoreAPIResponse.errorOccurred) {\n userStore.globalNotification = scoreAPIResponse.errorMessage;\n useResetViewForNextTry();\n return;\n }\n\n userStore.updateWithGameResults(\n generatedImage.value,\n scoreAPIResponse.data.score,\n scoreAPIResponse.data.survived\n );\n gameStore.updateWithResults(scoreAPIResponse.data.survived);\n }\n}\n\nwatchEffect(() => {\n if (!gameStore.scored) {\n generatedImage.value = '';\n }\n});\n\nwatchEffect(() => {\n if (gameStore.roundStatus === RoundStatus.EXPIRED) {\n if (gameStore.userInput) {\n handleGenerate();\n } else {\n userStore.updateWithGameResults(generatedImage.value, 0, false);\n gameStore.updateWithResults(false);\n if (isGameOver()) {\n handleGameOver();\n }\n }\n }\n});\n\nwatch(\n () => keyboardStore.isExpanded,\n (newValue, _) => {\n if (newValue) {\n setTimeout(() => {\n window.scrollBy({ top: -130, behavior: 'auto' });\n }, 100);\n }\n }\n);\nonBeforeMount(() => {\n updateCurrentRequests();\n gameStore.resetGameStateForNextRound();\n targetImage.value = selectAndLogNextImage();\n});\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(_Fragment, null, [\n _createVNode(GameHeader),\n (!_unref(isPhone)() || (!generatedImage.value && !_unref(gameStore).loadingImage))\n ? (_openBlock(), _createBlock(TargetImage, {\n key: 0,\n image: targetImage.value\n }, null, 8, [\"image\"]))\n : _createCommentVNode(\"\", true),\n (!_unref(isPhone)() || generatedImage.value || _unref(gameStore).loadingImage)\n ? (_openBlock(), _createBlock(GeneratedImage, {\n key: 1,\n generatedImage: generatedImage.value\n }, null, 8, [\"generatedImage\"]))\n : _createCommentVNode(\"\", true),\n _createVNode(_Transition, {\n name: \"fade\",\n mode: \"out-in\"\n }, {\n default: _withCtx(() => [\n (showPromptInput.value)\n ? (_openBlock(), _createBlock(PromptInputForm, {\n ref_key: \"promptInputFormRef\",\n ref: promptInputFormRef,\n \"onGameForm:promptSubmitted\": handleGenerate,\n onFormMounted: focusOnTextarea,\n key: restartKey.value\n }))\n : (_openBlock(), _createBlock(RoundResults, { key: 1 }))\n ]),\n _: 1\n }),\n _createVNode(AlertMessage, {\n visible: snackbarVisible.value,\n message: snackbarMessage.value,\n type: snackbarType.value,\n \"onUpdate:visible\": _cache[0] || (_cache[0] = ($event: any) => (snackbarVisible.value = $event))\n }, null, 8, [\"visible\", \"message\", \"type\"])\n ], 64))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./GamePlayView.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GamePlayView.vue?vue&type=script&setup=true&lang=ts\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { toDisplayString as _toDisplayString, createElementVNode as _createElementVNode, unref as _unref, vModelText as _vModelText, withModifiers as _withModifiers, withKeys as _withKeys, withDirectives as _withDirectives, openBlock as _openBlock, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"text-input\" }\nconst _hoisted_2 = { for: \"input-field\" }\nconst _hoisted_3 = [\"placeholder\"]\n\nimport { useKeyboardStore } from '@/stores/keyboardStore';\nimport { useUserStore } from '@/stores/userStore';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'TextInput',\n props: {\n labelName: String,\n placeHolder: String,\n onEnter: Function\n},\n setup(__props) {\n\nconst props = __props;\n\nconst keyboardStore = useKeyboardStore();\n\nfunction scrollPrimaryButtonToBottom() {\n keyboardStore.setExpanded(true);\n}\n\nfunction handleBlur() {\n keyboardStore.setExpanded(false);\n}\n\nconst userStore = useUserStore();\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createElementVNode(\"label\", _hoisted_2, _toDisplayString(props.labelName), 1),\n _withDirectives(_createElementVNode(\"input\", {\n type: \"input\",\n id: \"input-field\",\n placeholder: props.placeHolder,\n maxlength: \"32\",\n autofocus: \"\",\n onBlur: handleBlur,\n onClick: scrollPrimaryButtonToBottom,\n \"onUpdate:modelValue\": _cache[0] || (_cache[0] = ($event: any) => ((_unref(userStore).name) = $event)),\n onKeydown: _cache[1] || (_cache[1] = _withKeys(_withModifiers(\n//@ts-ignore\n(...args) => (props.onEnter && props.onEnter(...args)), [\"prevent\"]), [\"enter\"]))\n }, null, 40, _hoisted_3), [\n [\n _vModelText,\n _unref(userStore).name,\n void 0,\n { trim: true }\n ]\n ])\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./TextInput.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./TextInput.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./TextInput.vue?vue&type=style&index=0&id=5f9d5312&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","\n","import { render } from \"./IconLogIn.vue?vue&type=template&id=3a8bf8a0\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { createElementVNode as _createElementVNode, unref as _unref, toDisplayString as _toDisplayString, createVNode as _createVNode, withCtx as _withCtx, createTextVNode as _createTextVNode, openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, createElementBlock as _createElementBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\nimport _imports_0 from '@/assets/images/game-cover.png'\n\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-40baa11d\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = { class: \"game-start\" }\nconst _hoisted_2 = { class: \"game-start__content\" }\nconst _hoisted_3 = { class: \"game-start__inner-content\" }\nconst _hoisted_4 = [\"src\", \"width\", \"height\"]\nconst _hoisted_5 = /*#__PURE__*/ _withScopeId(() => /*#__PURE__*/_createElementVNode(\"h1\", { id: \"header\" }, \"Welcome Art Student!\", -1))\nconst _hoisted_6 = { class: \"game-start__form\" }\nconst _hoisted_7 = [\"disabled\"]\nconst _hoisted_8 = /*#__PURE__*/ _withScopeId(() => /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_0,\n alt: \"Parrot cover\",\n class: \"game-start__cover\"\n}, null, -1))\n\nimport { useGameStore, GameStatus } from '@/stores/gameStore';\nimport { useUserStore } from '@/stores/userStore';\nimport router from '@/router';\nimport { computed, onMounted, watch } from 'vue';\nimport TextInput from '@/components/TextInput.vue';\nimport LogIn from '@/assets/VueIcons/IconLogIn.vue';\nimport IconComponent from '@/components/IconComponent.vue';\nimport { ROUTES } from '@/router/routes';\nimport FooterComponent from '@/features/FooterComponent.vue';\nimport MobileFooterComponent from '@/features/MobileFooterComponent.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport { useKeyboardStore } from '@/stores/keyboardStore';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameStartView',\n setup(__props) {\n\nconst gameStore = useGameStore();\nconst userStore = useUserStore();\nconst keyboardStore = useKeyboardStore();\n\nconst logoSize = computed(() => {\n if (!isPhone()) {\n return '245px';\n } else {\n return keyboardStore.isExpanded ? '100px' : '180px';\n }\n});\n\nfunction startNewGame() {\n gameStore.status = GameStatus.InProgress;\n router.push(ROUTES.DIALOG);\n}\n\nwatch(\n () => keyboardStore.isExpanded,\n (newValue, _) => {\n if (newValue) {\n setTimeout(() => {\n window.scrollBy({ top: -150, behavior: 'auto' });\n }, 100);\n }\n }\n);\n\nonMounted(() => {\n userStore.resetUserState();\n gameStore.resetGameStateForNewGame();\n keyboardStore.setExpanded(false);\n});\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"div\", _hoisted_1, [\n _createElementVNode(\"div\", _hoisted_2, [\n _createElementVNode(\"div\", _hoisted_3, [\n _createElementVNode(\"img\", {\n src: require('@/assets/images/moaf-logo.svg'),\n width: logoSize.value,\n height: logoSize.value,\n alt: \"logo\",\n class: \"game-start__logo\"\n }, null, 8, _hoisted_4),\n _createElementVNode(\"div\", null, [\n _hoisted_5,\n _createElementVNode(\"p\", null, _toDisplayString(_unref(isPhone)()\n ? `Perfect the art of forgery with AI descriptions, but beware – you have only three lives to avoid getting caught.`\n : `Do you want to become a master of art forgery to fool the art\n appreciation? Then you have to forge images using your description\n and the power of AI. But be careful not to get caught because you\n only have three lives.`), 1)\n ]),\n _createElementVNode(\"div\", _hoisted_6, [\n _createVNode(TextInput, {\n placeHolder: \"Invisible Fairy\",\n onEnter: startNewGame,\n labelName: \"Artist Name\"\n }),\n _createElementVNode(\"button\", {\n type: \"submit\",\n class: \"primary-button\",\n onClick: _cache[0] || (_cache[0] = ($event: any) => (startNewGame())),\n disabled: _unref(userStore).name === ''\n }, [\n _createTextVNode(\" Get Started \"),\n _createVNode(IconComponent, null, {\n default: _withCtx(() => [\n _createVNode(LogIn)\n ]),\n _: 1\n })\n ], 8, _hoisted_7)\n ]),\n (_unref(isPhone)())\n ? (_openBlock(), _createBlock(MobileFooterComponent, {\n key: 0,\n location: 'start'\n }))\n : (_openBlock(), _createBlock(FooterComponent, {\n key: 1,\n location: 'start'\n }))\n ])\n ]),\n _hoisted_8\n ]))\n}\n}\n\n})","\n\n\n\n\n","import script from \"./GameStartView.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameStartView.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./GameStartView.vue?vue&type=style&index=0&id=40baa11d&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-40baa11d\"]])\n\nexport default __exports__","import { createElementVNode as _createElementVNode, resolveComponent as _resolveComponent, withCtx as _withCtx, openBlock as _openBlock, createBlock as _createBlock, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\nimport _imports_0 from '@/assets/images/team/pascal.jpg'\nimport _imports_1 from '@/assets/images/team/marie.jpg'\nimport _imports_2 from '@/assets/images/team/sebastian.jpg'\nimport _imports_3 from '@/assets/images/team/yuliia.jpg'\nimport _imports_4 from '@/assets/images/team/nicolas.jpg'\nimport _imports_5 from '@/assets/images/team/irma.jpg'\nimport _imports_6 from '@/assets/images/team/tianran.jpg'\nimport _imports_7 from '@/assets/images/team/felix.jpg'\nimport _imports_8 from '@/assets/images/team/johannes.jpg'\nimport _imports_9 from '@/assets/images/team/nico.jpg'\nimport _imports_10 from '@/assets/images/team/lennart.jpg'\nimport _imports_11 from '@/assets/images/team/carina.jpg'\nimport _imports_12 from '@/assets/images/team/alex.jpg'\n\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-01254472\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = /*#__PURE__*/ _withScopeId(() => /*#__PURE__*/_createElementVNode(\"div\", { class: \"content\" }, [\n /*#__PURE__*/_createElementVNode(\"h1\", null, \"Parrot Team\"),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card-container\" }, [\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_0,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Pascal\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Product Owner\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_1,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Marie-Kristin\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Product Owner\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_2,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Sebastian\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_3,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Yuliia\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_4,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Nicolas\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_5,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Irma\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_6,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Tianran\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_7,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Felix\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_8,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Johannes\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_9,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Nico\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_10,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Lennart\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_11,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Carina\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ]),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"card\" }, [\n /*#__PURE__*/_createElementVNode(\"img\", {\n src: _imports_12,\n alt: \"\"\n }),\n /*#__PURE__*/_createElementVNode(\"div\", { class: \"text-box\" }, [\n /*#__PURE__*/_createElementVNode(\"h2\", null, \"Alex\"),\n /*#__PURE__*/_createElementVNode(\"div\", null, \"Working student\")\n ])\n ])\n ])\n], -1))\n\nexport function render(_ctx: any,_cache: any,$props: any,$setup: any,$data: any,$options: any) {\n const _component_EndLayoutComponent = _resolveComponent(\"EndLayoutComponent\")!\n\n return (_openBlock(), _createBlock(_component_EndLayoutComponent, null, {\n default: _withCtx(() => [\n _hoisted_1\n ]),\n _: 1\n }))\n}","\n\n\n","import { render } from \"./GameTeamPage.vue?vue&type=template&id=01254472&scoped=true&ts=true\"\nimport script from \"./GameTeamPage.vue?vue&type=script&lang=ts\"\nexport * from \"./GameTeamPage.vue?vue&type=script&lang=ts\"\n\nimport \"./GameTeamPage.vue?vue&type=style&index=0&id=01254472&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render],['__scopeId',\"data-v-01254472\"]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { renderSlot as _renderSlot, createElementVNode as _createElementVNode, unref as _unref, openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, Fragment as _Fragment, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = { class: \"game__main-container\" }\n\nimport FooterComponent from '@/features/FooterComponent.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport MobileFooterComponent from '@/features/MobileFooterComponent.vue';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'LayoutComponent',\n setup(__props) {\n\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(_Fragment, null, [\n _createElementVNode(\"div\", _hoisted_1, [\n _renderSlot(_ctx.$slots, \"default\")\n ]),\n (_unref(isPhone)())\n ? (_openBlock(), _createBlock(MobileFooterComponent, {\n key: 0,\n location: 'play'\n }))\n : (_openBlock(), _createBlock(FooterComponent, {\n key: 1,\n location: 'play'\n }))\n ], 64))\n}\n}\n\n})","import script from \"./LayoutComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./LayoutComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./LayoutComponent.vue?vue&type=style&index=0&id=7ad1062a&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { resolveComponent as _resolveComponent, createVNode as _createVNode, withCtx as _withCtx, openBlock as _openBlock, createBlock as _createBlock } from \"vue\"\n\nimport LayoutComponent from '@/components/LayoutComponent.vue';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'GameWrapper',\n setup(__props) {\n\n\nreturn (_ctx: any,_cache: any) => {\n const _component_router_view = _resolveComponent(\"router-view\")!\n\n return (_openBlock(), _createBlock(LayoutComponent, null, {\n default: _withCtx(() => [\n _createVNode(_component_router_view)\n ]),\n _: 1\n }))\n}\n}\n\n})","import script from \"./GameWrapper.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./GameWrapper.vue?vue&type=script&setup=true&lang=ts\"\n\nconst __exports__ = script;\n\nexport default __exports__","const TITLE_DESC = [\n 'Potato, po-tah-to',\n 'Who?',\n 'aka Wayne Interessiert’s',\n 'Yeah, whatever ...',\n 'Come again?',\n 'Second ist the first looser',\n 'One in a million',\n 'Artistic mastermind or just a good copycat?',\n 'The Picasso of forgeries',\n 'Creating art or imitating it?',\n 'A brush with deception',\n 'Artful dodger or genuine talent?',\n 'A canvas of secrets',\n 'Forgery or fine art? You be the judge.',\n \"Mona Lisa smiles, forger's brush runs wild\",\n 'The art of illusion',\n 'Faking it till you make it',\n 'The art of deception',\n 'Brushstrokes of intrigue',\n 'Imitation or innovation?',\n 'A canvas of mystery',\n 'Forgery or finesse?',\n 'Unveiling the artful dodgers',\n 'The enigma of art forgery',\n 'A stroke of deception',\n 'Master forger or misunderstood artist?',\n 'The illusion of authenticity',\n 'In the shadow of the masters',\n 'The art of mimicry',\n 'The mystery behind the brush',\n 'Artful duplicity',\n 'A web of artistic deceit',\n 'The imitation game',\n 'The art of counterfeiting',\n 'Brushes with deception',\n 'A masterpiece of mimicry',\n 'Unmasking the art forgers',\n 'The allure of artifice',\n 'Forgery or finesse?',\n \"The artful dodgers' gallery\",\n 'A canvas of contradictions',\n 'The mystery of the copied masterpiece',\n 'Unveiling the counterfeit creators',\n 'The craft of imitation',\n 'Artful mimicry',\n 'The intrigue of art forgery',\n 'The enigmatic art of fakes',\n 'The illusion of originality',\n 'The shadowy world of art fraud'\n];\n\nexport const getRandomDesciption = () => {\n return shuffleArray(TITLE_DESC);\n};\n\nfunction shuffleArray(array) {\n for (let i = array.length - 1; i > 0; i--) {\n const j = Math.floor(Math.random() * (i + 1));\n [array[i], array[j]] = [array[j], array[i]];\n }\n return array;\n}\n\nexport const getPlacement = (\n currentPage: number,\n entriesPerPage: number,\n index: number\n): number => (currentPage - 1) * entriesPerPage + (index + 1);\n\nexport function convertToSuffix(num) {\n if (num < 1e3) {\n return num.toString();\n } else if (num < 1e6) {\n return (num / 1e3).toFixed(2).replace(/\\.0$/, '') + 'K';\n } else if (num < 1e9) {\n return (num / 1e6).toFixed(2).replace(/\\.0$/, '') + ' Mio.';\n } else if (num < 1e12) {\n return (num / 1e9).toFixed(2).replace(/\\.0$/, '') + ' Mrd.';\n } else return 'cheater 🫢😨 ';\n}\n","\n","import { render } from \"./IconTrophy.vue?vue&type=template&id=02ab2adc\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","\n","import { render } from \"./IconAward.vue?vue&type=template&id=388f4447\"\nconst script = {}\n\nimport exportComponent from \"../../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['render',render]])\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { openBlock as _openBlock, createBlock as _createBlock, createCommentVNode as _createCommentVNode, withCtx as _withCtx, createElementBlock as _createElementBlock } from \"vue\"\n\nconst _hoisted_1 = {\n key: 1,\n class: \"trophy\"\n}\n\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconTrophy from '@/assets/VueIcons/IconTrophy.vue';\nimport IconAward from '@/assets/VueIcons/IconAward.vue';\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'TrophyCol',\n props: {\n placement: Number\n},\n setup(__props) {\n\n\n\nreturn (_ctx: any,_cache: any) => {\n return (__props.placement <= 3)\n ? (_openBlock(), _createBlock(IconComponent, {\n key: 0,\n class: \"trophy\"\n }, {\n default: _withCtx(() => [\n (__props.placement === 1)\n ? (_openBlock(), _createBlock(IconTrophy, { key: 0 }))\n : (_openBlock(), _createBlock(IconAward, { key: 1 }))\n ]),\n _: 1\n }))\n : (_openBlock(), _createElementBlock(\"span\", _hoisted_1))\n}\n}\n\n})","import script from \"./TrophyCol.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./TrophyCol.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./TrophyCol.vue?vue&type=style&index=0&id=b2ded372&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { defineComponent as _defineComponent } from 'vue'\nimport { unref as _unref, openBlock as _openBlock, createElementBlock as _createElementBlock, createCommentVNode as _createCommentVNode, createVNode as _createVNode, withCtx as _withCtx, createBlock as _createBlock, createElementVNode as _createElementVNode, toDisplayString as _toDisplayString } from \"vue\"\n\nconst _hoisted_1 = { class: \"leaderboard-entry pagination\" }\nconst _hoisted_2 = [\"disabled\"]\nconst _hoisted_3 = { key: 0 }\nconst _hoisted_4 = [\"disabled\"]\nconst _hoisted_5 = { key: 0 }\n\nimport { PropType } from 'vue';\nimport IconComponent from '@/components/IconComponent.vue';\nimport IconArrowRight from '@/assets/VueIcons/IconArrowRight.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\nimport IconArrowLeft from '@/assets/VueIcons/IconArrowLeft.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'PaginationComponent',\n props: {\n currentPage: Number,\n totalPages: Number,\n onBack: Function as PropType<(event: MouseEvent) => void>,\n onNext: Function as PropType<(event: MouseEvent) => void>\n},\n setup(__props) {\n\n\n\nreturn (_ctx: any,_cache: any) => {\n return (_openBlock(), _createElementBlock(\"li\", _hoisted_1, [\n _createElementVNode(\"button\", {\n onClick: _cache[0] || (_cache[0] = \n//@ts-ignore\n(...args) => (__props.onBack && __props.onBack(...args))),\n disabled: __props.currentPage === 1,\n class: \"pagination-button\"\n }, [\n (!_unref(isPhone)())\n ? (_openBlock(), _createElementBlock(\"span\", _hoisted_3, \"Previous\"))\n : (_openBlock(), _createBlock(IconComponent, { key: 1 }, {\n default: _withCtx(() => [\n _createVNode(IconArrowLeft)\n ]),\n _: 1\n }))\n ], 8, _hoisted_2),\n _createElementVNode(\"p\", null, \"Page \" + _toDisplayString(__props.currentPage) + \" of \" + _toDisplayString(__props.totalPages), 1),\n _createElementVNode(\"button\", {\n onClick: _cache[1] || (_cache[1] = \n//@ts-ignore\n(...args) => (__props.onNext && __props.onNext(...args))),\n disabled: __props.currentPage === __props.totalPages,\n class: \"pagination-button\"\n }, [\n (!_unref(isPhone)())\n ? (_openBlock(), _createElementBlock(\"span\", _hoisted_5, \"Next\"))\n : (_openBlock(), _createBlock(IconComponent, { key: 1 }, {\n default: _withCtx(() => [\n _createVNode(IconArrowRight)\n ]),\n _: 1\n }))\n ], 8, _hoisted_4)\n ]))\n}\n}\n\n})","import script from \"./PaginationComponent.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./PaginationComponent.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./PaginationComponent.vue?vue&type=style&index=0&id=6ed3ffef&lang=scss\"\n\nconst __exports__ = script;\n\nexport default __exports__","import { withAsyncContext as _withAsyncContext, defineComponent as _defineComponent } from 'vue'\nimport { createVNode as _createVNode, unref as _unref, renderList as _renderList, Fragment as _Fragment, openBlock as _openBlock, createElementBlock as _createElementBlock, toDisplayString as _toDisplayString, normalizeClass as _normalizeClass, createElementVNode as _createElementVNode, resolveComponent as _resolveComponent, createBlock as _createBlock, createCommentVNode as _createCommentVNode, withCtx as _withCtx, pushScopeId as _pushScopeId, popScopeId as _popScopeId } from \"vue\"\n\nconst _withScopeId = n => (_pushScopeId(\"data-v-3fc6504f\"),n=n(),_popScopeId(),n)\nconst _hoisted_1 = {\n key: 0,\n class: \"leaderboard-list\"\n}\nconst _hoisted_2 = { class: \"index_col\" }\nconst _hoisted_3 = { class: \"name\" }\nconst _hoisted_4 = { class: \"bold points-col\" }\nconst _hoisted_5 = { key: 1 }\nconst _hoisted_6 = { class: \"title\" }\n\nimport { computed, ref, onMounted, onUnmounted, watch } from 'vue';\nimport { getLeaderboard } from '@/services/leaderboardService';\nimport { useUserStore } from '@/stores/userStore';\nimport EndLayoutComponent from '@/components/EndLayoutComponent.vue';\nimport EndHeader from '@/features/EndHeader.vue';\nimport { isPhone } from '@/utils/responsiveHelper';\n\nimport {\n getRandomDesciption,\n getPlacement,\n convertToSuffix\n} from '@/utils/tableHelper';\nimport TrophyCol from '@/features/TrophyCol.vue';\nimport PaginationComponent from '@/components/PaginationComponent.vue';\n\n\nexport default /*#__PURE__*/_defineComponent({\n __name: 'LeaderBoard',\n async setup(__props) {\n\nlet __temp: any, __restore: any\n\nconst userStore = useUserStore();\n\nconst currentPage = ref(1);\nconst windowHeight = ref(window.innerHeight);\nconst tableContainer = ref(null);\nconst placement = ref([]);\n\nconst calculatePlacement = () => {\n placement.value = currentLeaderboardPage.value.map((entry, index) => {\n return getPlacement(currentPage.value, entriesPerPage.value, index);\n });\n};\n\nconst entriesPerPage = computed(() => {\n const heightPerItem = isPhone() ? 72 : 61.25;\n\n const availableHeight = tableContainer.value?.clientHeight || 500;\n\n return Math.max(1, Math.floor(availableHeight / heightPerItem) - 1);\n});\n\n// Function to update window width\nconst onResize = () => {\n windowHeight.value = window.innerHeight;\n};\n\nonMounted(() => {\n window.addEventListener('resize', onResize);\n});\n\nonUnmounted(() => {\n window.removeEventListener('resize', onResize);\n});\n\nconst leaderboard = (\n ([__temp,__restore] = _withAsyncContext(() => getLeaderboard())),\n __temp = await __temp,\n __restore(),\n __temp\n);\nconst nameDescription = getRandomDesciption();\nconst leaderboardData = ref(leaderboard.data);\nconst currentUserPosition =\n leaderboard.data?.findIndex((element) => element[0] === userStore.id) + 1;\nconst totalPages = computed(() =>\n Math.ceil(leaderboard.data.length / entriesPerPage.value)\n);\n\nconst currentLeaderboardPage = computed(() => {\n const start = (currentPage.value - 1) * entriesPerPage.value;\n const end = start + entriesPerPage.value;\n return leaderboardData.value.slice(start, end);\n});\n\nwatch(\n () => currentPage.value,\n () => {\n calculatePlacement();\n }\n);\n\nonMounted(() => {\n calculatePlacement();\n});\n\nreturn (_ctx: any,_cache: any) => {\n const _component_timeago = _resolveComponent(\"timeago\")!\n\n return (_openBlock(), _createBlock(EndLayoutComponent, null, {\n default: _withCtx(() => [\n _createVNode(EndHeader, {\n title: \"Hall of Fame\",\n class: \"header\"\n }),\n _createElementVNode(\"div\", {\n class: \"leaderboard-container\",\n ref_key: \"tableContainer\",\n ref: tableContainer\n }, [\n (_unref(leaderboard).errorOccurred === false)\n ? (_openBlock(), _createElementBlock(\"ul\", _hoisted_1, [\n (_openBlock(true), _createElementBlock(_Fragment, null, _renderList(currentLeaderboardPage.value, (entry, index) => {\n return (_openBlock(), _createElementBlock(\"li\", {\n key: index,\n class: _normalizeClass({\n 'leaderboard-entry': true,\n winner: currentPage.value === 1 && index === 0,\n 'top-three': placement.value[index] !== 1 && placement.value[index] <= 3,\n 'current-user': currentUserPosition === placement.value[index]\n })\n }, [\n _createElementVNode(\"span\", _hoisted_2, [\n _createElementVNode(\"span\", {\n class: _normalizeClass({\n index: true,\n winner: placement.value[index] === 1,\n 'top-three': placement.value[index] !== 1 && placement.value[index] <= 3\n })\n }, _toDisplayString(placement.value[index]) + \".\", 3)\n ]),\n _createVNode(TrophyCol, {\n class: \"trophy-col\",\n placement: placement.value[index]\n }, null, 8, [\"placement\"]),\n _createElementVNode(\"span\", _hoisted_3, [\n _createElementVNode(\"span\", null, _toDisplayString(entry[1]), 1),\n _createElementVNode(\"span\", null, _toDisplayString(_unref(nameDescription)[placement.value[index] - 1]), 1)\n ]),\n _createVNode(_component_timeago, {\n class: \"date\",\n datetime: new Date(entry[4] + ' UTC')\n }, null, 8, [\"datetime\"]),\n _createElementVNode(\"span\", _hoisted_4, _toDisplayString(_unref(convertToSuffix)(entry[3])), 1)\n ], 2))\n }), 128)),\n (!_unref(isPhone)())\n ? (_openBlock(), _createBlock(PaginationComponent, {\n key: 0,\n currentPage: currentPage.value,\n totalPages: totalPages.value,\n onNext: () => (currentPage.value = Math.min(totalPages.value, currentPage.value + 1)),\n onBack: () => (currentPage.value = Math.max(1, currentPage.value - 1))\n }, null, 8, [\"currentPage\", \"totalPages\", \"onNext\", \"onBack\"]))\n : _createCommentVNode(\"\", true)\n ]))\n : (_openBlock(), _createElementBlock(\"ul\", _hoisted_5, [\n _createElementVNode(\"h1\", _hoisted_6, _toDisplayString(_unref(leaderboard).errorMessage), 1)\n ])),\n (_unref(isPhone)() & (_unref(leaderboard).errorOccurred === false))\n ? (_openBlock(), _createBlock(PaginationComponent, {\n key: 2,\n currentPage: currentPage.value,\n totalPages: totalPages.value,\n onNext: () => (currentPage.value = Math.min(totalPages.value, currentPage.value + 1)),\n onBack: () => (currentPage.value = Math.max(1, currentPage.value - 1))\n }, null, 8, [\"currentPage\", \"totalPages\", \"onNext\", \"onBack\"]))\n : _createCommentVNode(\"\", true)\n ], 512)\n ]),\n _: 1\n }))\n}\n}\n\n})","\n\n\n","import script from \"./LeaderBoard.vue?vue&type=script&setup=true&lang=ts\"\nexport * from \"./LeaderBoard.vue?vue&type=script&setup=true&lang=ts\"\n\nimport \"./LeaderBoard.vue?vue&type=style&index=0&id=3fc6504f&scoped=true&lang=scss\"\n\nimport exportComponent from \"../../node_modules/vue-loader/dist/exportHelper.js\"\nconst __exports__ = /*#__PURE__*/exportComponent(script, [['__scopeId',\"data-v-3fc6504f\"]])\n\nexport default __exports__",null,"import { createApp } from 'vue';\nimport App from './App.vue';\nimport router from 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